Updated rigged mesh selection/cursor hover handling.

This commit is contained in:
Shyotl
2019-04-11 01:16:50 -05:00
parent 6675bb2276
commit e49b484c2f
35 changed files with 204 additions and 115 deletions

View File

@@ -131,7 +131,9 @@ BOOL LLToolCamera::handleMouseDown(S32 x, S32 y, MASK mask)
gViewerWindow->hideCursor();
gViewerWindow->pickAsync(x, y, mask, pickCallback);
bool pick_rigged = gFloaterTools && gFloaterTools->getVisible();
gViewerWindow->pickAsync(x, y, mask, pickCallback, /*BOOL pick_transparent*/ FALSE, pick_rigged, /*BOOL pick_unselectable*/ TRUE);
// don't steal focus from UI
return FALSE;
}