Updated rigged mesh selection/cursor hover handling.
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@@ -557,6 +557,7 @@ void LLControlAvatar::updateAnimations()
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LLViewerObject* LLControlAvatar::lineSegmentIntersectRiggedAttachments(const LLVector4a& start, const LLVector4a& end,
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S32 face,
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BOOL pick_transparent,
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BOOL pick_rigged,
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S32* face_hit,
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LLVector4a* intersection,
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LLVector2* tex_coord,
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@@ -571,7 +572,7 @@ LLViewerObject* LLControlAvatar::lineSegmentIntersectRiggedAttachments(const LLV
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LLVector4a local_intersection;
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if (mRootVolp &&
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mRootVolp->lineSegmentIntersect(start, local_end, face, pick_transparent, face_hit, &local_intersection, tex_coord, normal, tangent))
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mRootVolp->lineSegmentIntersect(start, local_end, face, pick_transparent, pick_rigged, face_hit, &local_intersection, tex_coord, normal, tangent))
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{
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local_end = local_intersection;
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if (intersection)
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