Updated rigged mesh selection/cursor hover handling.
This commit is contained in:
@@ -186,7 +186,7 @@ void LLCharacter::updateMotions(e_update_t update_type)
|
||||
// It returns false if we need to keep updating anyway.
|
||||
if (!mMotionController.hidden(true))
|
||||
{
|
||||
mMotionController.updateMotions(LLCharacter::NORMAL_UPDATE);
|
||||
mMotionController.updateMotions();
|
||||
return;
|
||||
}
|
||||
//</singu>
|
||||
|
||||
@@ -162,7 +162,7 @@ public:
|
||||
void pauseAllMotions();
|
||||
void unpauseAllMotions();
|
||||
BOOL isPaused() const { return mPaused; }
|
||||
S32 getPausedFrame() const { return mPausedFrame; }
|
||||
U32 getPausedFrame() const { return mPausedFrame; }
|
||||
//<singu>
|
||||
void requestPause(std::vector<LLAnimPauseRequest>& avatar_pause_handles);
|
||||
void pauseAllSyncedCharacters(std::vector<LLAnimPauseRequest>& avatar_pause_handles);
|
||||
@@ -252,7 +252,7 @@ protected:
|
||||
F32 mLastTime;
|
||||
BOOL mHasRunOnce;
|
||||
BOOL mPaused;
|
||||
S32 mPausedFrame;
|
||||
U32 mPausedFrame;
|
||||
F32 mTimeStep;
|
||||
S32 mTimeStepCount;
|
||||
F32 mLastInterp;
|
||||
|
||||
Reference in New Issue
Block a user