Use AIFilePicker everywhere.

Also upgrade the file picker filters with the new extensions found
in the orginal file picker code of Singularity.

Also improve AIFilePicker a bit: added hasFilename() and now
deleting the statemachine automatically by default: it's no longer
needed to call deleteMe from the callback.
This commit is contained in:
Aleric Inglewood
2011-05-10 04:27:57 +02:00
parent 81550aa6de
commit e0b0fa4f58
49 changed files with 1097 additions and 564 deletions

View File

@@ -56,9 +56,11 @@ public:
// Import entry point
void importObject(bool upload=FALSE);
void importObject_continued(AIFilePicker* filepicker);
// Export entry point
void exportObject();
void exportObject_continued(AIFilePicker* filepicker);
// Update map from texture worker
void updateMap(LLUUID uploaded_asset);