Use AIFilePicker everywhere.

Also upgrade the file picker filters with the new extensions found
in the orginal file picker code of Singularity.

Also improve AIFilePicker a bit: added hasFilename() and now
deleting the statemachine automatically by default: it's no longer
needed to call deleteMe from the callback.
This commit is contained in:
Aleric Inglewood
2011-05-10 04:27:57 +02:00
parent 81550aa6de
commit e0b0fa4f58
49 changed files with 1097 additions and 564 deletions

View File

@@ -36,6 +36,8 @@
#include "llpreview.h"
#include "llcharacter.h"
class AIFilePicker;
class LLPreviewAnim : public LLPreview
{
public:
@@ -59,6 +61,7 @@ public:
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
static void gotAssetForSave_continued(char* buffer, S32 size, AIFilePicker* filepicker);
static void copyAnimID(void* userdata);
// </edit>
static void endAnimCallback( void *userdata );