Created llappearance project. Migrated llvoavatardefines and llwearabletype.

This commit is contained in:
Shyotl
2012-12-20 00:00:17 -06:00
parent 3750123e43
commit e08afcb963
37 changed files with 695 additions and 538 deletions

View File

@@ -80,7 +80,7 @@ BOOL isAgentAvatarValid()
(!gAgentAvatarp->isDead()));
}
using namespace LLVOAvatarDefines;
using namespace LLAvatarAppearanceDefines;
/*********************************************************************************
** **
@@ -161,7 +161,7 @@ void LLVOAvatarSelf::initInstance()
llinfos << "Self avatar object created. Starting timer." << llendl;
mDebugSelfLoadTimer.reset();
// clear all times to -1 for debugging
for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
{
for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j)
{
@@ -169,7 +169,7 @@ void LLVOAvatarSelf::initInstance()
}
}
for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
{
mDebugBakedTextureTimes[i][0] = -1.0f;
mDebugBakedTextureTimes[i][1] = -1.0f;
@@ -509,11 +509,11 @@ BOOL LLVOAvatarSelf::loadLayersets()
// scan baked textures and associate the layerset with the appropriate one
EBakedTextureIndex baked_index = BAKED_NUM_INDICES;
for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
if (layer_set->isBodyRegion(baked_dict->mName))
{
baked_index = baked_iter->first;
@@ -725,7 +725,7 @@ U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys,
// need to trigger a few operations to get the avatar to use the new bakes
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
const LLVOAvatarDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex;
const LLAvatarAppearanceDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex;
LLUUID texture_id = getTEImage(te)->getID();
setNewBakedTexture(te, texture_id);
mInitialBakeIDs[i] = texture_id;
@@ -996,16 +996,16 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
//-----------------------------------------------------------------------------
void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_result )
{
for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first;
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first;
if (baked_dict)
{
for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
type_iter != baked_dict->mWearables.end();
++type_iter)
{
@@ -1286,9 +1286,9 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
return FALSE;
}
U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const
U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const
{
LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
return gAgentWearables.getWearableCount(type);
}
@@ -1361,7 +1361,7 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex
return TRUE;
}
LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const
LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (!isIndexLocalTexture(type))
{
@@ -1402,21 +1402,21 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)
{
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
{
BOOL ret = true;
const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -1445,13 +1445,13 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
{
if (layerset == mBakedTextureDatas[i].mTexLayerSet)
{
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -1475,13 +1475,13 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -1495,7 +1495,7 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
return TRUE;
}
BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const
BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const
{
const LLTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet;
if (!layerset) return FALSE;
@@ -1504,13 +1504,13 @@ BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureI
return !layerset_buffer->uploadNeeded();
}
BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const
BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
LLUUID id;
BOOL isDefined = TRUE;
if (isIndexLocalTexture(type))
{
const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(type);
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (index >= wearable_count)
{
@@ -1537,7 +1537,7 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32
}
//virtual
BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const
BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (isIndexBakedTexture(type))
{
@@ -1550,7 +1550,7 @@ BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32
}
//virtual
BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const
BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLWearable *wearable) const
{
if (isIndexBakedTexture(type))
{
@@ -1573,7 +1573,7 @@ void LLVOAvatarSelf::requestLayerSetUploads()
}
}
void LLVOAvatarSelf::requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i)
void LLVOAvatarSelf::requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i)
{
ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
@@ -1758,7 +1758,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl;
return;
}
LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type);
LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type);
if (!gAgentWearables.getWearable(wearable_type,index))
{
// no wearable is loaded, cannot set the texture.
@@ -1818,7 +1818,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
setBakedReady(type,baked_version_ready,index);
}
//virtual
void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
{
if (!isIndexLocalTexture(type)) return;
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index);
@@ -1837,16 +1837,16 @@ void LLVOAvatarSelf::dumpLocalTextures() const
/* ETextureIndex baked_equiv[] = {
TEX_UPPER_BAKED,
if (isTextureDefined(baked_equiv[i])) */
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
continue;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
const ETextureIndex baked_equiv = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
const std::string &name = texture_dict->mName;
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0);
@@ -2050,21 +2050,21 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayer
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
{
const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str());
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (wearable_count > 0)
{
@@ -2091,14 +2091,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
BOOL is_texture_final = TRUE;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -2114,7 +2114,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c
{
if (canGrabBakedTexture(baked_index))
{
ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return LLUUID::null;
@@ -2126,7 +2126,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c
BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
{
ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return FALSE;
@@ -2145,13 +2145,13 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
// baked texture. We don't want people copying people's
// work via baked textures.
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index);
for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
iter != baked_dict->mLocalTextures.end();
++iter)
{
const ETextureIndex t_index = (*iter);
LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index);
LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index);
U32 count = gAgentWearables.getWearableCount(wearable_type);
lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl;
@@ -2229,9 +2229,9 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe
}
}
LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const
LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const
{
LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
LLWearable* wearable = gAgentWearables.getWearable(type, wearable_index);
if (wearable)
{
@@ -2259,9 +2259,9 @@ ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const
}
void LLVOAvatarSelf::setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid)
void LLVOAvatarSelf::setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid)
{
ETextureIndex index = LLVOAvatarDictionary::bakedToLocalTextureIndex(i);
ETextureIndex index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(i);
setNewBakedTexture(index, uuid);
}
@@ -2283,7 +2283,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
/* switch(te)
case TEX_HEAD_BAKED:
llinfos << "New baked texture: HEAD" << llendl; */
const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te);
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(te);
if (texture_dict->mIsBakedTexture)
{
debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish.
@@ -2348,7 +2348,7 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl;
LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl;
LL_DEBUGS("Avatar") << "\t Load time for each texture: " << llendl;
for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
{
std::stringstream out;
out << "\t\t (" << i << ") ";
@@ -2376,16 +2376,16 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
}
}
LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << llendl;
for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
{
LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl;
}
for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first;
const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
const LLTexLayerSet *layerset = debugGetLayerSet(baked_index);
if (!layerset) continue;
const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
@@ -2454,12 +2454,12 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
/* ETextureIndex baked_texture_indices[BAKED_NUM_INDICES] =
TEX_HEAD_BAKED,
TEX_UPPER_BAKED, */
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsBakedTexture)
{
if (texture_id == gAgentAvatarp->getTEImage(index)->getID())
@@ -2537,7 +2537,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
case LOCTEX_UPPER_SHIRT:
if( mUpperBodyLayerSet )
mUpperBodyLayerSet->requestUpdate(); */
const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
return;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
@@ -2553,7 +2553,7 @@ LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
case TEX_HEAD_BAKED:
case TEX_HEAD_BODYPAINT:
return mHeadLayerSet; */
const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
if (texture_dict->mIsUsedByBakedTexture)
{
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
@@ -2602,12 +2602,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
{
LLUUID texture_id[TEX_NUM_INDICES];
// pack away current TEs to make sure we don't send them out
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsBakedTexture)
{
LLTextureEntry* entry = getTE((U8) index);
@@ -2622,12 +2622,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
bool success = packTEMessage(mesgsys);
// unpack TEs to make sure we don't re-trigger a bake
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsBakedTexture)
{
LLTextureEntry* entry = getTE((U8) index);