Feature Request: Make the map dot color for everyone else customizable

Switches MapAvatar from being part of a skin's colors.xml to being a user setting (optionally vanity per account)
This makes sense because all the other dots were at the user's control already.
This commit is contained in:
Inusaito Sayori
2013-08-28 03:29:57 -04:00
parent e08c05fbd6
commit e032c53bc6
6 changed files with 24 additions and 2 deletions

View File

@@ -375,7 +375,7 @@ void LLNetMap::draw()
// Draw avatars
// LLColor4 mapcolor = gAvatarMapColor;
static const LLCachedControl<LLColor4> standard_color(gColors,"MapAvatar",LLColor4(0.f,1.f,0.f,1.f));
static const LLCachedControl<LLColor4> standard_color("MapAvatar",LLColor4(0.f,1.f,0.f,1.f));
static const LLCachedControl<LLColor4> friend_color_stored("AscentFriendColor",LLColor4(1.f,1.f,0.f,1.f));
static const LLCachedControl<LLColor4> em_color("AscentEstateOwnerColor",LLColor4(1.f,0.6f,1.f,1.f));
static const LLCachedControl<LLColor4> linden_color("AscentLindenColor",LLColor4(0.f,0.f,1.f,1.f));