Feature Request: Make the map dot color for everyone else customizable
Switches MapAvatar from being part of a skin's colors.xml to being a user setting (optionally vanity per account) This makes sense because all the other dots were at the user's control already.
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@@ -375,7 +375,7 @@ void LLNetMap::draw()
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// Draw avatars
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// LLColor4 mapcolor = gAvatarMapColor;
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static const LLCachedControl<LLColor4> standard_color(gColors,"MapAvatar",LLColor4(0.f,1.f,0.f,1.f));
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static const LLCachedControl<LLColor4> standard_color("MapAvatar",LLColor4(0.f,1.f,0.f,1.f));
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static const LLCachedControl<LLColor4> friend_color_stored("AscentFriendColor",LLColor4(1.f,1.f,0.f,1.f));
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static const LLCachedControl<LLColor4> em_color("AscentEstateOwnerColor",LLColor4(1.f,0.6f,1.f,1.f));
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static const LLCachedControl<LLColor4> linden_color("AscentLindenColor",LLColor4(0.f,0.f,1.f,1.f));
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