Allow more than 2gigs of texture memory... Fix shader buggles.
This commit is contained in:
@@ -65,7 +65,7 @@
|
||||
|
||||
// extern
|
||||
const S32Megabytes gMinVideoRam(32);
|
||||
const S32Megabytes gMaxVideoRam(2048);
|
||||
const S32Megabytes gMaxVideoRam(2048*4); // Bump to 8 gibibyte.
|
||||
|
||||
|
||||
// statics
|
||||
|
||||
Reference in New Issue
Block a user