Allow more than 2gigs of texture memory... Fix shader buggles.

This commit is contained in:
Shyotl
2019-03-18 00:11:24 -05:00
parent a224c392e8
commit e0194d4d06
4 changed files with 10 additions and 6 deletions

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@@ -1154,7 +1154,7 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("specularMap");
mReservedUniforms.push_back("bumpMap");
mReservedUniforms.push_back("environmentMap");
mReservedUniforms.push_back("cloude_noise_texture");
mReservedUniforms.push_back("cloud_noise_texture");
mReservedUniforms.push_back("fullbright");
mReservedUniforms.push_back("lightnorm");
mReservedUniforms.push_back("sunlight_color_copy");