Fix terrain textures not updating after terraform or elevation range change.
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@@ -1597,8 +1597,9 @@ void LLViewerRegion::unpackRegionHandshake()
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// all of our terrain stuff, by
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// all of our terrain stuff, by
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if (compp->getParamsReady())
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if (compp->getParamsReady())
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{
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{
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//this line creates frame stalls on region crossing and removing it appears to have no effect
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// The following line was commented out in http://hg.secondlife.com/viewer-development/commits/448b02f5b56f9e608952c810df5454f83051a992
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//getLand().dirtyAllPatches();
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// by davep. However, this is needed to see changes in region/estate texture elevation ranges, and to update the terrain textures after terraforming.
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getLand().dirtyAllPatches();
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}
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}
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else
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else
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{
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{
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