LLViewerWindow::handlePerFrameHover renamed to LLViewerWindow::updateUI. Migrated some code to LLViewerWindow::updateMouseDelta, but made no functional change. Use LLSelectMgr to look up selected textures for texture view (opposed to soon-to-be-removed llhoverview)
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@@ -282,7 +282,8 @@ public:
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void updateObjectUnderCursor();
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BOOL handlePerFrameHover(); // Once per frame, update UI based on mouse position
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void updateUI(); // Once per frame, update UI based on mouse position
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void updateMouseDelta();
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BOOL handleKey(KEY key, MASK mask);
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void handleScrollWheel (S32 clicks);
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