LLViewerWindow::handlePerFrameHover renamed to LLViewerWindow::updateUI. Migrated some code to LLViewerWindow::updateMouseDelta, but made no functional change. Use LLSelectMgr to look up selected textures for texture view (opposed to soon-to-be-removed llhoverview)
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@@ -152,7 +152,7 @@ void display_startup()
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LLGLState::checkStates();
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LLGLState::checkTextureChannels();
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gViewerWindow->handlePerFrameHover(); // Fix ui flicker.
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gViewerWindow->updateUI(); // Fix ui flicker.
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glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
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LLGLSUIDefault gls_ui;
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