LLViewerWindow::handlePerFrameHover renamed to LLViewerWindow::updateUI. Migrated some code to LLViewerWindow::updateMouseDelta, but made no functional change. Use LLSelectMgr to look up selected textures for texture view (opposed to soon-to-be-removed llhoverview)
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@@ -399,7 +399,7 @@ bool idle_startup()
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// until initialization is complete, but need to be done here for things
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// to work.
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gIdleCallbacks.callFunctions();
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gViewerWindow->handlePerFrameHover();
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gViewerWindow->updateUI();
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LLMortician::updateClass();
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if (gNoRender)
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