LLViewerWindow::handlePerFrameHover renamed to LLViewerWindow::updateUI. Migrated some code to LLViewerWindow::updateMouseDelta, but made no functional change. Use LLSelectMgr to look up selected textures for texture view (opposed to soon-to-be-removed llhoverview)
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@@ -3912,7 +3912,7 @@ void LLAppViewer::idle()
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return;
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}
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gViewerWindow->handlePerFrameHover();
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gViewerWindow->updateUI();
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///////////////////////////////////////
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// Agent and camera movement
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