Apply occlusion refactor.

This commit is contained in:
Shyotl
2015-07-23 01:24:12 -05:00
parent dedd75dc4f
commit dbd1eb0d68
20 changed files with 2396 additions and 1529 deletions

View File

@@ -303,7 +303,7 @@ void LLDrawPoolAlpha::renderAlphaHighlight(U32 mask)
for (LLCullResult::sg_iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
{
LLSpatialGroup* group = *i;
if (group->mSpatialPartition->mRenderByGroup &&
if (group->getSpatialPartition()->mRenderByGroup &&
!group->isDead())
{
LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA];
@@ -343,14 +343,14 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
{
LLSpatialGroup* group = *i;
llassert(group);
llassert(group->mSpatialPartition);
llassert(group->getSpatialPartition());
if (group->mSpatialPartition->mRenderByGroup &&
if (group->getSpatialPartition()->mRenderByGroup &&
!group->isDead())
{
bool is_particle_or_hud_particle = group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_PARTICLE
|| group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_CLOUD
|| group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE;
bool is_particle_or_hud_particle = group->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_PARTICLE
|| group->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_CLOUD
|| group->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE;
bool draw_glow_for_this_partition = !depth_only && mVertexShaderLevel > 0; // no shaders = no glow.