Fix a ton of run-time warnings about UI.

Cleans up some related code, probably looks nicer with space changes off.. though this is a pretty straightforward change.
Comments out code that still exists in xmls or might likely be added in future.
Each piece tested quite a bit.
This commit is contained in:
Lirusaito
2013-03-05 20:20:59 -05:00
parent 79f6883bdf
commit db39bab95b
39 changed files with 198 additions and 499 deletions

View File

@@ -222,8 +222,8 @@ void LLFloaterWindLight::initCallbacks(void) {
childSetCommitCallback("WLStarAlpha", onStarAlphaMoved, NULL);
// next/prev buttons
childSetAction("next", onClickNext, this);
childSetAction("prev", onClickPrev, this);
//childSetAction("next", onClickNext, this);
//childSetAction("prev", onClickPrev, this);
}
void LLFloaterWindLight::onClickHelp(void* data)
@@ -322,7 +322,7 @@ void LLFloaterWindLight::syncMenu()
// blue horizon
param_mgr->mBlueHorizon = cur_params.getVector(param_mgr->mBlueHorizon.mName, err);
setColorSwatch("WLBlueHorizon", param_mgr->mBlueHorizon, WL_BLUE_HORIZON_DENSITY_SCALE);
//setColorSwatch("WLBlueHorizon", param_mgr->mBlueHorizon, WL_BLUE_HORIZON_DENSITY_SCALE);
// haze density, horizon, mult, and altitude
param_mgr->mHazeDensity = cur_params.getFloat(param_mgr->mHazeDensity.mName, err);
@@ -336,13 +336,13 @@ void LLFloaterWindLight::syncMenu()
// blue density
param_mgr->mBlueDensity = cur_params.getVector(param_mgr->mBlueDensity.mName, err);
setColorSwatch("WLBlueDensity", param_mgr->mBlueDensity, WL_BLUE_HORIZON_DENSITY_SCALE);
//setColorSwatch("WLBlueDensity", param_mgr->mBlueDensity, WL_BLUE_HORIZON_DENSITY_SCALE);
// Lighting
// sunlight
param_mgr->mSunlight = cur_params.getVector(param_mgr->mSunlight.mName, err);
setColorSwatch("WLSunlight", param_mgr->mSunlight, WL_SUN_AMBIENT_SLIDER_SCALE);
//setColorSwatch("WLSunlight", param_mgr->mSunlight, WL_SUN_AMBIENT_SLIDER_SCALE);
// glow
param_mgr->mGlow = cur_params.getVector(param_mgr->mGlow.mName, err);
@@ -351,7 +351,7 @@ void LLFloaterWindLight::syncMenu()
// ambient
param_mgr->mAmbient = cur_params.getVector(param_mgr->mAmbient.mName, err);
setColorSwatch("WLAmbient", param_mgr->mAmbient, WL_SUN_AMBIENT_SLIDER_SCALE);
//setColorSwatch("WLAmbient", param_mgr->mAmbient, WL_SUN_AMBIENT_SLIDER_SCALE);
childSetValue("WLSunAngle", param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI);
childSetValue("WLEastAngle", param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI);
@@ -360,7 +360,7 @@ void LLFloaterWindLight::syncMenu()
// Cloud Color
param_mgr->mCloudColor = cur_params.getVector(param_mgr->mCloudColor.mName, err);
setColorSwatch("WLCloudColor", param_mgr->mCloudColor, WL_CLOUD_SLIDER_SCALE);
//setColorSwatch("WLCloudColor", param_mgr->mCloudColor, WL_CLOUD_SLIDER_SCALE);
// Cloud
param_mgr->mCloudMain = cur_params.getVector(param_mgr->mCloudMain.mName, err);