Fix for compiler warning in LLVertexBuffer::setupVertexArray.

This commit is contained in:
Lirusaito
2012-03-23 22:45:55 -04:00
parent 8b25d44bcf
commit d9cbd52ea8

View File

@@ -1223,7 +1223,7 @@ void LLVertexBuffer::setupVertexArray()
if (mTypeMask & (1 << i))
{
glEnableVertexAttribArrayARB(i);
glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], (void*) mOffsets[i]);
glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], (void*)((U8*)NULL + mOffsets[i]));
}
else
{