Put in some changes along sg1.4 dev history.

This commit is contained in:
Siana Gearz
2010-11-21 04:28:31 +01:00
parent 6866a36a5c
commit d68736da39
182 changed files with 2418 additions and 1151 deletions

View File

@@ -1468,7 +1468,8 @@ void init_debug_rendering_menu(LLMenuGL* menu)
menu->append(new LLMenuItemCallGL("Selected Texture Info", handle_selected_texture_info, NULL, NULL, 'T', MASK_CONTROL|MASK_SHIFT|MASK_ALT));
//menu->append(new LLMenuItemCallGL("Dump Image List", handle_dump_image_list, NULL, NULL, 'I', MASK_CONTROL|MASK_SHIFT));
menu->append(new LLMenuItemToggleGL("Wireframe", &gUseWireframe, 'R', MASK_CONTROL|MASK_SHIFT));
menu->append(new LLMenuItemToggleGL("Wireframe", &gUseWireframe,
'R', MASK_CONTROL|MASK_SHIFT));
LLMenuItemCheckGL* item;
item = new LLMenuItemCheckGL("Object-Object Occlusion", menu_toggle_control, NULL, menu_check_control, (void*)"UseOcclusion", 'O', MASK_CONTROL|MASK_SHIFT);
@@ -1570,7 +1571,7 @@ void init_debug_avatar_menu(LLMenuGL* menu)
menu->append(new LLMenuItemCheckGL("Show Collision Skeleton",
&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_AVATAR_VOLUME, 'R', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
(void*)LLPipeline::RENDER_DEBUG_AVATAR_VOLUME));
menu->append(new LLMenuItemCheckGL("Display Agent Target",
&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,