Put in some changes along sg1.4 dev history.
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@@ -852,7 +852,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
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{
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if(mCanUseHTTP)
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{
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const S32 HTTP_QUEUE_MAX_SIZE = 32;
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const S32 HTTP_QUEUE_MAX_SIZE = 8;
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// *TODO: Integrate this with llviewerthrottle
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// Note: LLViewerThrottle uses dynamic throttling which makes sense for UDP,
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// but probably not for Textures.
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