UI polish (scrollbar focus, tearoff menus), plus drag and drop fix.
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@@ -3374,7 +3374,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
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}
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// If an item is being dragged between windows, unselect everything in the active window
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// so that we don't follow the selection to its new location (which is very annoying).
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LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
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LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
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if (active_panel)
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{
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LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
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@@ -3386,7 +3386,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
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// FAVORITES folder
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// (copy the item)
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else if (move_is_into_favorites)
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if (move_is_into_favorites)
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{
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dropToFavorites(inv_item);
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}
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