Toss attachments into their own bridge that sets their type to TYPE_AVATAR, and use generic bridge for plain old 'active' volumes. Resolves issue where non-attached ACTIVE flagged linksets would be included in the avatar render type, and thus would vanish when such type was disabled.
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@@ -792,6 +792,7 @@ void LLSpatialGroup::shift(const LLVector4a &offset)
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if (!mSpatialPartition->mRenderByGroup &&
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mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_TREE &&
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mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_TERRAIN &&
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mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_ATTACHMENT &&
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mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_BRIDGE)
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{
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setState(GEOM_DIRTY);
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