llprimitive merge
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@@ -194,8 +194,12 @@ const U8 LL_SCULPT_TYPE_MESH = 5;
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const U8 LL_SCULPT_TYPE_MASK = LL_SCULPT_TYPE_SPHERE | LL_SCULPT_TYPE_TORUS | LL_SCULPT_TYPE_PLANE |
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LL_SCULPT_TYPE_CYLINDER | LL_SCULPT_TYPE_MESH;
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// for value checks, assign new value after adding new types
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const U8 LL_SCULPT_TYPE_MAX = LL_SCULPT_TYPE_MESH;
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const U8 LL_SCULPT_FLAG_INVERT = 64;
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const U8 LL_SCULPT_FLAG_MIRROR = 128;
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const U8 LL_SCULPT_FLAG_MASK = LL_SCULPT_FLAG_INVERT | LL_SCULPT_FLAG_MIRROR;
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const S32 LL_SCULPT_MESH_MAX_FACES = 8;
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