246
indra/newview/hbfloatergrouptitles.cpp
Normal file
246
indra/newview/hbfloatergrouptitles.cpp
Normal file
@@ -0,0 +1,246 @@
|
||||
/**
|
||||
* @file hbfloatergrouptitles.h
|
||||
* @brief HBFloaterGroupTitles class implementation
|
||||
*
|
||||
* This class implements a floater where all available group titles are
|
||||
* listed, allowing the user to activate any via simple double-click.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2010&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2010, Henri Beauchamp.
|
||||
*
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "llviewerprecompiledheaders.h"
|
||||
|
||||
#include "message.h"
|
||||
#include "roles_constants.h"
|
||||
|
||||
#include "hbfloatergrouptitles.h"
|
||||
|
||||
#include "llagent.h"
|
||||
#include "lluictrlfactory.h"
|
||||
#include "llviewercontrol.h"
|
||||
|
||||
// static variable
|
||||
HBFloaterGroupTitles* HBFloaterGroupTitles::sInstance = NULL;
|
||||
|
||||
// helper function
|
||||
void update_titles_list(HBFloaterGroupTitles* self);
|
||||
|
||||
|
||||
// HBFloaterGroupTitlesObserver class
|
||||
|
||||
HBFloaterGroupTitlesObserver::HBFloaterGroupTitlesObserver(HBFloaterGroupTitles* instance, const LLUUID& group_id)
|
||||
: LLGroupMgrObserver(group_id),
|
||||
mFloaterInstance(instance)
|
||||
{
|
||||
LLGroupMgr::getInstance()->addObserver(this);
|
||||
}
|
||||
|
||||
// virtual
|
||||
HBFloaterGroupTitlesObserver::~HBFloaterGroupTitlesObserver()
|
||||
{
|
||||
LLGroupMgr::getInstance()->removeObserver(this);
|
||||
}
|
||||
|
||||
// virtual
|
||||
void HBFloaterGroupTitlesObserver::changed(LLGroupChange gc)
|
||||
{
|
||||
if (gc == GC_TITLES)
|
||||
{
|
||||
update_titles_list(mFloaterInstance);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// HBFloaterGroupTitles class
|
||||
|
||||
HBFloaterGroupTitles::HBFloaterGroupTitles()
|
||||
: LLFloater(std::string("group titles")),
|
||||
mFirstUse(true)
|
||||
{
|
||||
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_group_titles.xml", NULL);
|
||||
sInstance = this;
|
||||
}
|
||||
|
||||
// virtual
|
||||
HBFloaterGroupTitles::~HBFloaterGroupTitles()
|
||||
{
|
||||
while (!mObservers.empty())
|
||||
{
|
||||
HBFloaterGroupTitlesObserver* observer = mObservers.back();
|
||||
delete observer;
|
||||
mObservers.pop_back();
|
||||
}
|
||||
sInstance = NULL;
|
||||
}
|
||||
|
||||
// static
|
||||
void HBFloaterGroupTitles::toggle()
|
||||
{
|
||||
// I hate things that don't toggle -- MC
|
||||
if (!sInstance)
|
||||
{
|
||||
sInstance = new HBFloaterGroupTitles();
|
||||
sInstance->setFocus(TRUE);
|
||||
sInstance->open();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (sInstance->getVisible())
|
||||
{
|
||||
sInstance->close();
|
||||
}
|
||||
else
|
||||
{
|
||||
sInstance->open();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BOOL HBFloaterGroupTitles::postBuild()
|
||||
{
|
||||
mTitlesList = getChild<LLScrollListCtrl>("titles_list");
|
||||
if (!mTitlesList)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
mTitlesList->setCallbackUserData(this);
|
||||
mTitlesList->setDoubleClickCallback(onActivate);
|
||||
childSetAction("activate", onActivate, this);
|
||||
update_titles_list(this);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// static
|
||||
void HBFloaterGroupTitles::onActivate(void* userdata)
|
||||
{
|
||||
HBFloaterGroupTitles* self = (HBFloaterGroupTitles*) userdata;
|
||||
LLScrollListItem *item = self->mTitlesList->getFirstSelected();
|
||||
if (!item) return;
|
||||
|
||||
// Set the group if needed.
|
||||
LLUUID old_group_id = gAgent.getGroupID();
|
||||
LLUUID group_id = item->getColumn(LIST_GROUP_ID)->getValue().asUUID();
|
||||
if (group_id != old_group_id)
|
||||
{
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
msg->newMessageFast(_PREHASH_ActivateGroup);
|
||||
msg->nextBlockFast(_PREHASH_AgentData);
|
||||
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
||||
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
msg->addUUIDFast(_PREHASH_GroupID, group_id);
|
||||
gAgent.sendReliableMessage();
|
||||
}
|
||||
|
||||
// Set the title
|
||||
LLGroupMgr::getInstance()->sendGroupTitleUpdate(group_id, item->getUUID());
|
||||
// Force a refresh via the observer
|
||||
if (group_id == LLUUID::null)
|
||||
{
|
||||
group_id = old_group_id;
|
||||
}
|
||||
LLGroupMgr::getInstance()->sendGroupTitlesRequest(group_id);
|
||||
}
|
||||
|
||||
void update_titles_list(HBFloaterGroupTitles* self)
|
||||
{
|
||||
S32 i;
|
||||
S32 count = gAgent.mGroups.count();
|
||||
LLUUID id;
|
||||
LLUUID highlight_id = LLUUID::null;
|
||||
LLUUID current_group_id = gAgent.getGroupID();
|
||||
std::vector<LLGroupTitle>::const_iterator citer;
|
||||
std::string style;
|
||||
LLGroupData* group_datap;
|
||||
LLGroupMgrGroupData* gmgr_datap;
|
||||
|
||||
if (!self || !self->mTitlesList) return;
|
||||
LLCtrlListInterface *title_list = self->mTitlesList->getListInterface();
|
||||
|
||||
self->mTitlesList->deleteAllItems();
|
||||
|
||||
for (i = 0; i < count; ++i)
|
||||
{
|
||||
group_datap = &gAgent.mGroups.get(i);
|
||||
id = group_datap->mID;
|
||||
if (self->mFirstUse)
|
||||
{
|
||||
HBFloaterGroupTitlesObserver* observer = new HBFloaterGroupTitlesObserver(self, id);
|
||||
self->mObservers.push_back(observer);
|
||||
}
|
||||
gmgr_datap = LLGroupMgr::getInstance()->getGroupData(id);
|
||||
if (!gmgr_datap)
|
||||
{
|
||||
LLGroupMgr::getInstance()->sendGroupTitlesRequest(id);
|
||||
continue;
|
||||
}
|
||||
for (citer = gmgr_datap->mTitles.begin(); citer != gmgr_datap->mTitles.end(); citer++)
|
||||
{
|
||||
style = "NORMAL";
|
||||
if (current_group_id == id && citer->mSelected)
|
||||
{
|
||||
style = "BOLD";
|
||||
highlight_id = citer->mRoleID;
|
||||
}
|
||||
LLSD element;
|
||||
element["id"] = citer->mRoleID;
|
||||
element["columns"][LIST_TITLE]["column"] = "title";
|
||||
element["columns"][LIST_TITLE]["value"] = citer->mTitle;
|
||||
element["columns"][LIST_TITLE]["font-style"] = style;
|
||||
element["columns"][LIST_GROUP_NAME]["column"] = "group_name";
|
||||
element["columns"][LIST_GROUP_NAME]["value"] = group_datap->mName;
|
||||
element["columns"][LIST_GROUP_NAME]["font-style"] = style;
|
||||
element["columns"][LIST_GROUP_ID]["column"] = "group_id";
|
||||
element["columns"][LIST_GROUP_ID]["value"] = id;
|
||||
|
||||
title_list->addElement(element, ADD_SORTED);
|
||||
}
|
||||
}
|
||||
|
||||
// add "none" to list at top
|
||||
{
|
||||
style = "NORMAL";
|
||||
if (current_group_id.isNull())
|
||||
{
|
||||
style = "BOLD";
|
||||
}
|
||||
LLSD element;
|
||||
element["id"] = LLUUID::null;
|
||||
element["columns"][LIST_TITLE]["column"] = "title";
|
||||
element["columns"][LIST_TITLE]["value"] = "none";
|
||||
element["columns"][LIST_TITLE]["font-style"] = style;
|
||||
element["columns"][LIST_GROUP_NAME]["column"] = "group_name";
|
||||
element["columns"][LIST_GROUP_NAME]["value"] = "none";
|
||||
element["columns"][LIST_GROUP_NAME]["font-style"] = style;
|
||||
element["columns"][LIST_GROUP_ID]["column"] = "group_id";
|
||||
element["columns"][LIST_GROUP_ID]["value"] = LLUUID::null;
|
||||
|
||||
title_list->addElement(element, ADD_TOP);
|
||||
}
|
||||
|
||||
title_list->selectByValue(highlight_id);
|
||||
self->mFirstUse = false;
|
||||
}
|
||||
82
indra/newview/hbfloatergrouptitles.h
Normal file
82
indra/newview/hbfloatergrouptitles.h
Normal file
@@ -0,0 +1,82 @@
|
||||
/**
|
||||
* @file hbfloatergrouptitles.h
|
||||
* @brief HBFloaterGroupTitles class definition
|
||||
*
|
||||
* This class implements a floater where all available group titles are
|
||||
* listed, allowing the user to activate any via simple double-click.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2010&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2010, Henri Beauchamp.
|
||||
*
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_HBFLOATERGROUPTITLES_H
|
||||
#define LL_HBFLOATERGROUPTITLES_H
|
||||
|
||||
#include "llfloater.h"
|
||||
#include "llgroupmgr.h"
|
||||
#include "llscrolllistctrl.h"
|
||||
|
||||
enum TITLES_COLUMN_ORDER
|
||||
{
|
||||
LIST_TITLE,
|
||||
LIST_GROUP_NAME,
|
||||
LIST_GROUP_ID
|
||||
};
|
||||
class HBFloaterGroupTitles;
|
||||
|
||||
class HBFloaterGroupTitlesObserver : public LLGroupMgrObserver
|
||||
{
|
||||
public:
|
||||
HBFloaterGroupTitlesObserver(HBFloaterGroupTitles* instance, const LLUUID& group_id);
|
||||
/* virtual */ ~HBFloaterGroupTitlesObserver();
|
||||
|
||||
/* virtual */ void changed(LLGroupChange gc);
|
||||
|
||||
private:
|
||||
HBFloaterGroupTitles* mFloaterInstance;
|
||||
};
|
||||
|
||||
class HBFloaterGroupTitles : public LLFloater
|
||||
{
|
||||
public:
|
||||
HBFloaterGroupTitles();
|
||||
virtual ~HBFloaterGroupTitles();
|
||||
|
||||
static void toggle();
|
||||
|
||||
BOOL postBuild();
|
||||
|
||||
bool mFirstUse;
|
||||
LLScrollListCtrl* mTitlesList;
|
||||
std::vector<HBFloaterGroupTitlesObserver*> mObservers;
|
||||
|
||||
private:
|
||||
static void onActivate(void* data);
|
||||
|
||||
static HBFloaterGroupTitles* sInstance;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -371,9 +371,7 @@ void LLFloaterAO::addAnimations()
|
||||
std::string none_text = getString("none_text");
|
||||
mAnimListCombo->add(none_text, LLUUID::null);
|
||||
|
||||
// Add all the default (legacy) animations
|
||||
S32 i;
|
||||
|
||||
// Get all inventory items that are animations
|
||||
LLViewerInventoryCategory::cat_array_t cats;
|
||||
LLViewerInventoryItem::item_array_t items;
|
||||
|
||||
@@ -44,10 +44,10 @@
|
||||
#include "lllineeditor.h"
|
||||
#include "lluictrlfactory.h"
|
||||
#include "lluictrlfactory.h"
|
||||
// <edit>
|
||||
#include "llviewerwindow.h" // for alert
|
||||
#include "llappviewer.h" // gStaticVFS
|
||||
// </edit>
|
||||
// <edit>
|
||||
#include "llviewerwindow.h" // for alert
|
||||
#include "llappviewer.h" // gStaticVFS
|
||||
// </edit>
|
||||
|
||||
extern LLAgent gAgent;
|
||||
|
||||
@@ -58,9 +58,6 @@ LLPreviewAnim::LLPreviewAnim(const std::string& name, const LLRect& rect, const
|
||||
|
||||
childSetAction("Anim play btn",playAnim,this);
|
||||
childSetAction("Anim audition btn",auditionAnim,this);
|
||||
// <edit>
|
||||
childSetAction("Anim copy uuid btn", copyAnimID, this);
|
||||
// </edit>
|
||||
|
||||
const LLInventoryItem* item = getItem();
|
||||
|
||||
@@ -188,240 +185,240 @@ void LLPreviewAnim::auditionAnim( void *userdata )
|
||||
}
|
||||
}
|
||||
|
||||
// <edit>
|
||||
// static
|
||||
/*
|
||||
void LLPreviewAnim::copyAnim(void *userdata)
|
||||
{
|
||||
LLPreviewAnim* self = (LLPreviewAnim*) userdata;
|
||||
const LLInventoryItem *item = self->getItem();
|
||||
|
||||
if(item)
|
||||
{
|
||||
// Some animations aren't hosted on the servers
|
||||
// I guess they're in this static vfs thing
|
||||
bool static_vfile = false;
|
||||
LLVFile* anim_file = new LLVFile(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION);
|
||||
if (anim_file && anim_file->getSize())
|
||||
{
|
||||
//S32 anim_file_size = anim_file->getSize();
|
||||
//U8* anim_data = new U8[anim_file_size];
|
||||
//if(anim_file->read(anim_data, anim_file_size))
|
||||
//{
|
||||
// static_vfile = true;
|
||||
//}
|
||||
static_vfile = true; // for method 2
|
||||
LLPreviewAnim::gotAssetForCopy(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION, self, 0, 0);
|
||||
}
|
||||
delete anim_file;
|
||||
anim_file = NULL;
|
||||
|
||||
if(!static_vfile)
|
||||
{
|
||||
// Get it from the servers
|
||||
gAssetStorage->getAssetData(item->getAssetUUID(), LLAssetType::AT_ANIMATION, LLPreviewAnim::gotAssetForCopy, self, TRUE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct LLSaveInfo
|
||||
{
|
||||
LLSaveInfo(const LLUUID& item_id, const LLUUID& object_id, const std::string& desc,
|
||||
const LLTransactionID tid)
|
||||
: mItemUUID(item_id), mObjectUUID(object_id), mDesc(desc), mTransactionID(tid)
|
||||
{
|
||||
}
|
||||
|
||||
LLUUID mItemUUID;
|
||||
LLUUID mObjectUUID;
|
||||
std::string mDesc;
|
||||
LLTransactionID mTransactionID;
|
||||
};
|
||||
|
||||
// static
|
||||
void LLPreviewAnim::gotAssetForCopy(LLVFS *vfs,
|
||||
const LLUUID& asset_uuid,
|
||||
LLAssetType::EType type,
|
||||
void* user_data, S32 status, LLExtStat ext_status)
|
||||
{
|
||||
LLPreviewAnim* self = (LLPreviewAnim*) user_data;
|
||||
//const LLInventoryItem *item = self->getItem();
|
||||
|
||||
LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
|
||||
S32 size = file.getSize();
|
||||
|
||||
char* buffer = new char[size];
|
||||
if (buffer == NULL)
|
||||
{
|
||||
llerrs << "Memory Allocation Failed" << llendl;
|
||||
return;
|
||||
}
|
||||
|
||||
file.read((U8*)buffer, size);
|
||||
|
||||
// Write it back out...
|
||||
|
||||
LLTransactionID tid;
|
||||
LLAssetID asset_id;
|
||||
tid.generate();
|
||||
asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
|
||||
|
||||
LLVFile ofile(gVFS, asset_id, LLAssetType::AT_ANIMATION, LLVFile::APPEND);
|
||||
|
||||
ofile.setMaxSize(size);
|
||||
ofile.write((U8*)buffer, size);
|
||||
|
||||
// Upload that asset to the database
|
||||
LLSaveInfo* info = new LLSaveInfo(self->mItemUUID, self->mObjectUUID, "animation", tid);
|
||||
gAssetStorage->storeAssetData(tid, LLAssetType::AT_ANIMATION, onSaveCopyComplete, info, FALSE);
|
||||
|
||||
delete[] buffer;
|
||||
buffer = NULL;
|
||||
}
|
||||
|
||||
// static
|
||||
void LLPreviewAnim::onSaveCopyComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status)
|
||||
{
|
||||
LLSaveInfo* info = (LLSaveInfo*)user_data;
|
||||
|
||||
if (status == 0)
|
||||
{
|
||||
std::string item_name = "New Animation";
|
||||
std::string item_desc = "";
|
||||
// Saving into user inventory
|
||||
LLViewerInventoryItem* item;
|
||||
item = (LLViewerInventoryItem*)gInventory.getItem(info->mItemUUID);
|
||||
if(item)
|
||||
{
|
||||
item_name = item->getName();
|
||||
item_desc = item->getDescription();
|
||||
}
|
||||
gMessageSystem->newMessageFast(_PREHASH_CreateInventoryItem);
|
||||
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
|
||||
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
||||
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
gMessageSystem->nextBlockFast(_PREHASH_InventoryBlock);
|
||||
gMessageSystem->addU32Fast(_PREHASH_CallbackID, 0);
|
||||
gMessageSystem->addUUIDFast(_PREHASH_FolderID, LLUUID::null);
|
||||
gMessageSystem->addUUIDFast(_PREHASH_TransactionID, info->mTransactionID);
|
||||
gMessageSystem->addU32Fast(_PREHASH_NextOwnerMask, 2147483647);
|
||||
gMessageSystem->addS8Fast(_PREHASH_Type, LLAssetType::AT_ANIMATION);
|
||||
gMessageSystem->addS8Fast(_PREHASH_InvType, LLInventoryType::IT_ANIMATION);
|
||||
gMessageSystem->addU8Fast(_PREHASH_WearableType, 0);
|
||||
gMessageSystem->addStringFast(_PREHASH_Name, item_name);
|
||||
gMessageSystem->addStringFast(_PREHASH_Description, item_desc);
|
||||
gMessageSystem->sendReliable(gAgent.getRegionHost());
|
||||
}
|
||||
else
|
||||
{
|
||||
llwarns << "Problem saving animation: " << status << llendl;
|
||||
LLStringUtil::format_map_t args;
|
||||
args["[REASON]"] = std::string(LLAssetStorage::getErrorString(status));
|
||||
gViewerWindow->alertXml("CannotUploadReason",args);
|
||||
}
|
||||
}
|
||||
*/
|
||||
void LLPreviewAnim::copyAnimID(void *userdata)
|
||||
{
|
||||
LLPreviewAnim* self = (LLPreviewAnim*) userdata;
|
||||
const LLInventoryItem *item = self->getItem();
|
||||
|
||||
if(item)
|
||||
{
|
||||
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(item->getAssetUUID().asString()));
|
||||
}
|
||||
}
|
||||
// </edit>
|
||||
|
||||
// <edit>
|
||||
// virtual
|
||||
BOOL LLPreviewAnim::canSaveAs() const
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// virtual
|
||||
void LLPreviewAnim::saveAs()
|
||||
{
|
||||
const LLInventoryItem *item = getItem();
|
||||
|
||||
if(item)
|
||||
{
|
||||
// Some animations aren't hosted on the servers
|
||||
// I guess they're in this static vfs thing
|
||||
bool static_vfile = false;
|
||||
LLVFile* anim_file = new LLVFile(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION);
|
||||
if (anim_file && anim_file->getSize())
|
||||
{
|
||||
//S32 anim_file_size = anim_file->getSize();
|
||||
//U8* anim_data = new U8[anim_file_size];
|
||||
//if(anim_file->read(anim_data, anim_file_size))
|
||||
//{
|
||||
// static_vfile = true;
|
||||
//}
|
||||
static_vfile = true; // for method 2
|
||||
LLPreviewAnim::gotAssetForSave(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION, this, 0, 0);
|
||||
}
|
||||
delete anim_file;
|
||||
anim_file = NULL;
|
||||
|
||||
if(!static_vfile)
|
||||
{
|
||||
gAssetStorage->getAssetData(item->getAssetUUID(), LLAssetType::AT_ANIMATION, LLPreviewAnim::gotAssetForSave, this, TRUE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// static
|
||||
void LLPreviewAnim::gotAssetForSave(LLVFS *vfs,
|
||||
const LLUUID& asset_uuid,
|
||||
LLAssetType::EType type,
|
||||
void* user_data, S32 status, LLExtStat ext_status)
|
||||
{
|
||||
LLPreviewAnim* self = (LLPreviewAnim*) user_data;
|
||||
//const LLInventoryItem *item = self->getItem();
|
||||
|
||||
LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
|
||||
S32 size = file.getSize();
|
||||
|
||||
char* buffer = new char[size];
|
||||
if (buffer == NULL)
|
||||
{
|
||||
llerrs << "Memory Allocation Failed" << llendl;
|
||||
return;
|
||||
}
|
||||
|
||||
file.read((U8*)buffer, size);
|
||||
|
||||
// Write it back out...
|
||||
|
||||
LLFilePicker& file_picker = LLFilePicker::instance();
|
||||
if( !file_picker.getSaveFile( LLFilePicker::FFSAVE_ANIMATN, LLDir::getScrubbedFileName(self->getItem()->getName())) )
|
||||
{
|
||||
// User canceled or we failed to acquire save file.
|
||||
return;
|
||||
}
|
||||
// remember the user-approved/edited file name.
|
||||
std::string filename = file_picker.getFirstFile();
|
||||
|
||||
std::ofstream export_file(filename.c_str(), std::ofstream::binary);
|
||||
export_file.write(buffer, size);
|
||||
export_file.close();
|
||||
|
||||
delete[] buffer;
|
||||
buffer = NULL;
|
||||
}
|
||||
|
||||
// virtual
|
||||
LLUUID LLPreviewAnim::getItemID()
|
||||
{
|
||||
const LLViewerInventoryItem* item = getItem();
|
||||
if(item)
|
||||
{
|
||||
return item->getUUID();
|
||||
}
|
||||
return LLUUID::null;
|
||||
}
|
||||
// <edit>
|
||||
// static
|
||||
/*
|
||||
void LLPreviewAnim::copyAnim(void *userdata)
|
||||
{
|
||||
LLPreviewAnim* self = (LLPreviewAnim*) userdata;
|
||||
const LLInventoryItem *item = self->getItem();
|
||||
|
||||
if(item)
|
||||
{
|
||||
// Some animations aren't hosted on the servers
|
||||
// I guess they're in this static vfs thing
|
||||
bool static_vfile = false;
|
||||
LLVFile* anim_file = new LLVFile(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION);
|
||||
if (anim_file && anim_file->getSize())
|
||||
{
|
||||
//S32 anim_file_size = anim_file->getSize();
|
||||
//U8* anim_data = new U8[anim_file_size];
|
||||
//if(anim_file->read(anim_data, anim_file_size))
|
||||
//{
|
||||
// static_vfile = true;
|
||||
//}
|
||||
static_vfile = true; // for method 2
|
||||
LLPreviewAnim::gotAssetForCopy(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION, self, 0, 0);
|
||||
}
|
||||
delete anim_file;
|
||||
anim_file = NULL;
|
||||
|
||||
if(!static_vfile)
|
||||
{
|
||||
// Get it from the servers
|
||||
gAssetStorage->getAssetData(item->getAssetUUID(), LLAssetType::AT_ANIMATION, LLPreviewAnim::gotAssetForCopy, self, TRUE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct LLSaveInfo
|
||||
{
|
||||
LLSaveInfo(const LLUUID& item_id, const LLUUID& object_id, const std::string& desc,
|
||||
const LLTransactionID tid)
|
||||
: mItemUUID(item_id), mObjectUUID(object_id), mDesc(desc), mTransactionID(tid)
|
||||
{
|
||||
}
|
||||
|
||||
LLUUID mItemUUID;
|
||||
LLUUID mObjectUUID;
|
||||
std::string mDesc;
|
||||
LLTransactionID mTransactionID;
|
||||
};
|
||||
|
||||
// static
|
||||
void LLPreviewAnim::gotAssetForCopy(LLVFS *vfs,
|
||||
const LLUUID& asset_uuid,
|
||||
LLAssetType::EType type,
|
||||
void* user_data, S32 status, LLExtStat ext_status)
|
||||
{
|
||||
LLPreviewAnim* self = (LLPreviewAnim*) user_data;
|
||||
//const LLInventoryItem *item = self->getItem();
|
||||
|
||||
LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
|
||||
S32 size = file.getSize();
|
||||
|
||||
char* buffer = new char[size];
|
||||
if (buffer == NULL)
|
||||
{
|
||||
llerrs << "Memory Allocation Failed" << llendl;
|
||||
return;
|
||||
}
|
||||
|
||||
file.read((U8*)buffer, size);
|
||||
|
||||
// Write it back out...
|
||||
|
||||
LLTransactionID tid;
|
||||
LLAssetID asset_id;
|
||||
tid.generate();
|
||||
asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
|
||||
|
||||
LLVFile ofile(gVFS, asset_id, LLAssetType::AT_ANIMATION, LLVFile::APPEND);
|
||||
|
||||
ofile.setMaxSize(size);
|
||||
ofile.write((U8*)buffer, size);
|
||||
|
||||
// Upload that asset to the database
|
||||
LLSaveInfo* info = new LLSaveInfo(self->mItemUUID, self->mObjectUUID, "animation", tid);
|
||||
gAssetStorage->storeAssetData(tid, LLAssetType::AT_ANIMATION, onSaveCopyComplete, info, FALSE);
|
||||
|
||||
delete[] buffer;
|
||||
buffer = NULL;
|
||||
}
|
||||
|
||||
// static
|
||||
void LLPreviewAnim::onSaveCopyComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status)
|
||||
{
|
||||
LLSaveInfo* info = (LLSaveInfo*)user_data;
|
||||
|
||||
if (status == 0)
|
||||
{
|
||||
std::string item_name = "New Animation";
|
||||
std::string item_desc = "";
|
||||
// Saving into user inventory
|
||||
LLViewerInventoryItem* item;
|
||||
item = (LLViewerInventoryItem*)gInventory.getItem(info->mItemUUID);
|
||||
if(item)
|
||||
{
|
||||
item_name = item->getName();
|
||||
item_desc = item->getDescription();
|
||||
}
|
||||
gMessageSystem->newMessageFast(_PREHASH_CreateInventoryItem);
|
||||
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
|
||||
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
||||
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
gMessageSystem->nextBlockFast(_PREHASH_InventoryBlock);
|
||||
gMessageSystem->addU32Fast(_PREHASH_CallbackID, 0);
|
||||
gMessageSystem->addUUIDFast(_PREHASH_FolderID, LLUUID::null);
|
||||
gMessageSystem->addUUIDFast(_PREHASH_TransactionID, info->mTransactionID);
|
||||
gMessageSystem->addU32Fast(_PREHASH_NextOwnerMask, 2147483647);
|
||||
gMessageSystem->addS8Fast(_PREHASH_Type, LLAssetType::AT_ANIMATION);
|
||||
gMessageSystem->addS8Fast(_PREHASH_InvType, LLInventoryType::IT_ANIMATION);
|
||||
gMessageSystem->addU8Fast(_PREHASH_WearableType, 0);
|
||||
gMessageSystem->addStringFast(_PREHASH_Name, item_name);
|
||||
gMessageSystem->addStringFast(_PREHASH_Description, item_desc);
|
||||
gMessageSystem->sendReliable(gAgent.getRegionHost());
|
||||
}
|
||||
else
|
||||
{
|
||||
llwarns << "Problem saving animation: " << status << llendl;
|
||||
LLStringUtil::format_map_t args;
|
||||
args["[REASON]"] = std::string(LLAssetStorage::getErrorString(status));
|
||||
gViewerWindow->alertXml("CannotUploadReason",args);
|
||||
}
|
||||
}
|
||||
*/
|
||||
void LLPreviewAnim::copyAnimID(void *userdata)
|
||||
{
|
||||
LLPreviewAnim* self = (LLPreviewAnim*) userdata;
|
||||
const LLInventoryItem *item = self->getItem();
|
||||
|
||||
if(item)
|
||||
{
|
||||
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(item->getAssetUUID().asString()));
|
||||
}
|
||||
}
|
||||
// </edit>
|
||||
|
||||
// <edit>
|
||||
// virtual
|
||||
BOOL LLPreviewAnim::canSaveAs() const
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// virtual
|
||||
void LLPreviewAnim::saveAs()
|
||||
{
|
||||
const LLInventoryItem *item = getItem();
|
||||
|
||||
if(item)
|
||||
{
|
||||
// Some animations aren't hosted on the servers
|
||||
// I guess they're in this static vfs thing
|
||||
bool static_vfile = false;
|
||||
LLVFile* anim_file = new LLVFile(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION);
|
||||
if (anim_file && anim_file->getSize())
|
||||
{
|
||||
//S32 anim_file_size = anim_file->getSize();
|
||||
//U8* anim_data = new U8[anim_file_size];
|
||||
//if(anim_file->read(anim_data, anim_file_size))
|
||||
//{
|
||||
// static_vfile = true;
|
||||
//}
|
||||
static_vfile = true; // for method 2
|
||||
LLPreviewAnim::gotAssetForSave(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION, this, 0, 0);
|
||||
}
|
||||
delete anim_file;
|
||||
anim_file = NULL;
|
||||
|
||||
if(!static_vfile)
|
||||
{
|
||||
gAssetStorage->getAssetData(item->getAssetUUID(), LLAssetType::AT_ANIMATION, LLPreviewAnim::gotAssetForSave, this, TRUE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// static
|
||||
void LLPreviewAnim::gotAssetForSave(LLVFS *vfs,
|
||||
const LLUUID& asset_uuid,
|
||||
LLAssetType::EType type,
|
||||
void* user_data, S32 status, LLExtStat ext_status)
|
||||
{
|
||||
LLPreviewAnim* self = (LLPreviewAnim*) user_data;
|
||||
//const LLInventoryItem *item = self->getItem();
|
||||
|
||||
LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
|
||||
S32 size = file.getSize();
|
||||
|
||||
char* buffer = new char[size];
|
||||
if (buffer == NULL)
|
||||
{
|
||||
llerrs << "Memory Allocation Failed" << llendl;
|
||||
return;
|
||||
}
|
||||
|
||||
file.read((U8*)buffer, size);
|
||||
|
||||
// Write it back out...
|
||||
|
||||
LLFilePicker& file_picker = LLFilePicker::instance();
|
||||
if( !file_picker.getSaveFile( LLFilePicker::FFSAVE_ANIMATN, LLDir::getScrubbedFileName(self->getItem()->getName())) )
|
||||
{
|
||||
// User canceled or we failed to acquire save file.
|
||||
return;
|
||||
}
|
||||
// remember the user-approved/edited file name.
|
||||
std::string filename = file_picker.getFirstFile();
|
||||
|
||||
std::ofstream export_file(filename.c_str(), std::ofstream::binary);
|
||||
export_file.write(buffer, size);
|
||||
export_file.close();
|
||||
|
||||
delete[] buffer;
|
||||
buffer = NULL;
|
||||
}
|
||||
|
||||
// virtual
|
||||
LLUUID LLPreviewAnim::getItemID()
|
||||
{
|
||||
const LLViewerInventoryItem* item = getItem();
|
||||
if(item)
|
||||
{
|
||||
return item->getUUID();
|
||||
}
|
||||
return LLUUID::null;
|
||||
}
|
||||
// </edit>
|
||||
|
||||
void LLPreviewAnim::onClose(bool app_quitting)
|
||||
|
||||
@@ -5901,16 +5901,40 @@ BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
|
||||
{
|
||||
gAgent.sendAnimationRequest(LLAO::mLastAnimation, ANIM_REQUEST_STOP);
|
||||
stopMotion(LLAO::mLastAnimation, true);
|
||||
llinfos << "Stopping old animation." << llendl;
|
||||
}
|
||||
LLAO::mAnimationIndex++;
|
||||
if (LLAO::mAnimationOverrides[ao_id].size() <= LLAO::mAnimationIndex)
|
||||
std::string anim_name;
|
||||
LLUUID new_anim = LLUUID::null;
|
||||
|
||||
while (new_anim.isNull())
|
||||
{
|
||||
LLAO::mAnimationIndex = 0;
|
||||
LLAO::mAnimationIndex++;
|
||||
if (LLAO::mAnimationOverrides[ao_id].size() <= LLAO::mAnimationIndex)
|
||||
{
|
||||
LLAO::mAnimationIndex = 0;
|
||||
}
|
||||
anim_name = LLAO::mAnimationOverrides[ao_id][LLAO::mAnimationIndex];
|
||||
new_anim = LLAO::getAssetIDByName(anim_name);
|
||||
|
||||
if (new_anim.isNull())
|
||||
{
|
||||
LLChat chat;
|
||||
chat.mSourceType = CHAT_SOURCE_SYSTEM;
|
||||
chat.mText = llformat("Could not find animation %s, skipping and moving to next.", anim_name);
|
||||
LLFloaterChat::addChat(chat);
|
||||
}
|
||||
}
|
||||
LLUUID new_anim = LLAO::getAssetIDByName(LLAO::mAnimationOverrides[ao_id][LLAO::mAnimationIndex]);
|
||||
llinfos << "Switching to anim #" << LLAO::mAnimationIndex << ": " << LLAO::mAnimationOverrides[ao_id][LLAO::mAnimationIndex] << llendl;
|
||||
llinfos << "Switching to anim #" << LLAO::mAnimationIndex << ": " << anim_name << "(UUID " << new_anim << ")" << llendl;
|
||||
gAgent.sendAnimationRequest(new_anim, ANIM_REQUEST_START);
|
||||
startMotion(new_anim, time_offset);
|
||||
|
||||
//LLMotion* motion = findMotion(new_anim);
|
||||
|
||||
/*if (motion)
|
||||
{
|
||||
motion->setDeactivateCallback(&endAnimCallback, (void *)(new LLHandle<LLFloater>(self->getHandle())));
|
||||
}*/
|
||||
|
||||
LLAO::mLastAnimation = new_anim;
|
||||
}
|
||||
/*if(LLAO::mOverrides.find(id) != LLAO::mOverrides.end())
|
||||
@@ -6019,8 +6043,9 @@ BOOL LLVOAvatar::stopMotion(const LLUUID& id, BOOL stop_immediate)
|
||||
}
|
||||
else //if this code ever works without crashing the viewer -HgB
|
||||
{
|
||||
if (LLAO::mLastAnimation != LLUUID::null)
|
||||
if (!LLAO::mLastAnimation.isNull())
|
||||
{
|
||||
llinfos << "Stopped last animation automatically. May not have needed to be stopped yet." << llendl;
|
||||
gAgent.sendAnimationRequest(LLAO::mLastAnimation, ANIM_REQUEST_STOP);
|
||||
LLAO::mLastAnimation = LLUUID::null;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user