HonK hOnk hoNK

Signed-off-by: Beeks <HgDelirium@gmail.com>
This commit is contained in:
Beeks
2010-10-26 23:05:08 -04:00
parent 55343314e1
commit d3cb5edf2c
5 changed files with 597 additions and 249 deletions

View File

@@ -44,10 +44,10 @@
#include "lllineeditor.h"
#include "lluictrlfactory.h"
#include "lluictrlfactory.h"
// <edit>
#include "llviewerwindow.h" // for alert
#include "llappviewer.h" // gStaticVFS
// </edit>
// <edit>
#include "llviewerwindow.h" // for alert
#include "llappviewer.h" // gStaticVFS
// </edit>
extern LLAgent gAgent;
@@ -58,9 +58,6 @@ LLPreviewAnim::LLPreviewAnim(const std::string& name, const LLRect& rect, const
childSetAction("Anim play btn",playAnim,this);
childSetAction("Anim audition btn",auditionAnim,this);
// <edit>
childSetAction("Anim copy uuid btn", copyAnimID, this);
// </edit>
const LLInventoryItem* item = getItem();
@@ -188,240 +185,240 @@ void LLPreviewAnim::auditionAnim( void *userdata )
}
}
// <edit>
// static
/*
void LLPreviewAnim::copyAnim(void *userdata)
{
LLPreviewAnim* self = (LLPreviewAnim*) userdata;
const LLInventoryItem *item = self->getItem();
if(item)
{
// Some animations aren't hosted on the servers
// I guess they're in this static vfs thing
bool static_vfile = false;
LLVFile* anim_file = new LLVFile(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION);
if (anim_file && anim_file->getSize())
{
//S32 anim_file_size = anim_file->getSize();
//U8* anim_data = new U8[anim_file_size];
//if(anim_file->read(anim_data, anim_file_size))
//{
// static_vfile = true;
//}
static_vfile = true; // for method 2
LLPreviewAnim::gotAssetForCopy(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION, self, 0, 0);
}
delete anim_file;
anim_file = NULL;
if(!static_vfile)
{
// Get it from the servers
gAssetStorage->getAssetData(item->getAssetUUID(), LLAssetType::AT_ANIMATION, LLPreviewAnim::gotAssetForCopy, self, TRUE);
}
}
}
struct LLSaveInfo
{
LLSaveInfo(const LLUUID& item_id, const LLUUID& object_id, const std::string& desc,
const LLTransactionID tid)
: mItemUUID(item_id), mObjectUUID(object_id), mDesc(desc), mTransactionID(tid)
{
}
LLUUID mItemUUID;
LLUUID mObjectUUID;
std::string mDesc;
LLTransactionID mTransactionID;
};
// static
void LLPreviewAnim::gotAssetForCopy(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status)
{
LLPreviewAnim* self = (LLPreviewAnim*) user_data;
//const LLInventoryItem *item = self->getItem();
LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
S32 size = file.getSize();
char* buffer = new char[size];
if (buffer == NULL)
{
llerrs << "Memory Allocation Failed" << llendl;
return;
}
file.read((U8*)buffer, size);
// Write it back out...
LLTransactionID tid;
LLAssetID asset_id;
tid.generate();
asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
LLVFile ofile(gVFS, asset_id, LLAssetType::AT_ANIMATION, LLVFile::APPEND);
ofile.setMaxSize(size);
ofile.write((U8*)buffer, size);
// Upload that asset to the database
LLSaveInfo* info = new LLSaveInfo(self->mItemUUID, self->mObjectUUID, "animation", tid);
gAssetStorage->storeAssetData(tid, LLAssetType::AT_ANIMATION, onSaveCopyComplete, info, FALSE);
delete[] buffer;
buffer = NULL;
}
// static
void LLPreviewAnim::onSaveCopyComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status)
{
LLSaveInfo* info = (LLSaveInfo*)user_data;
if (status == 0)
{
std::string item_name = "New Animation";
std::string item_desc = "";
// Saving into user inventory
LLViewerInventoryItem* item;
item = (LLViewerInventoryItem*)gInventory.getItem(info->mItemUUID);
if(item)
{
item_name = item->getName();
item_desc = item->getDescription();
}
gMessageSystem->newMessageFast(_PREHASH_CreateInventoryItem);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_InventoryBlock);
gMessageSystem->addU32Fast(_PREHASH_CallbackID, 0);
gMessageSystem->addUUIDFast(_PREHASH_FolderID, LLUUID::null);
gMessageSystem->addUUIDFast(_PREHASH_TransactionID, info->mTransactionID);
gMessageSystem->addU32Fast(_PREHASH_NextOwnerMask, 2147483647);
gMessageSystem->addS8Fast(_PREHASH_Type, LLAssetType::AT_ANIMATION);
gMessageSystem->addS8Fast(_PREHASH_InvType, LLInventoryType::IT_ANIMATION);
gMessageSystem->addU8Fast(_PREHASH_WearableType, 0);
gMessageSystem->addStringFast(_PREHASH_Name, item_name);
gMessageSystem->addStringFast(_PREHASH_Description, item_desc);
gMessageSystem->sendReliable(gAgent.getRegionHost());
}
else
{
llwarns << "Problem saving animation: " << status << llendl;
LLStringUtil::format_map_t args;
args["[REASON]"] = std::string(LLAssetStorage::getErrorString(status));
gViewerWindow->alertXml("CannotUploadReason",args);
}
}
*/
void LLPreviewAnim::copyAnimID(void *userdata)
{
LLPreviewAnim* self = (LLPreviewAnim*) userdata;
const LLInventoryItem *item = self->getItem();
if(item)
{
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(item->getAssetUUID().asString()));
}
}
// </edit>
// <edit>
// virtual
BOOL LLPreviewAnim::canSaveAs() const
{
return TRUE;
}
// virtual
void LLPreviewAnim::saveAs()
{
const LLInventoryItem *item = getItem();
if(item)
{
// Some animations aren't hosted on the servers
// I guess they're in this static vfs thing
bool static_vfile = false;
LLVFile* anim_file = new LLVFile(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION);
if (anim_file && anim_file->getSize())
{
//S32 anim_file_size = anim_file->getSize();
//U8* anim_data = new U8[anim_file_size];
//if(anim_file->read(anim_data, anim_file_size))
//{
// static_vfile = true;
//}
static_vfile = true; // for method 2
LLPreviewAnim::gotAssetForSave(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION, this, 0, 0);
}
delete anim_file;
anim_file = NULL;
if(!static_vfile)
{
gAssetStorage->getAssetData(item->getAssetUUID(), LLAssetType::AT_ANIMATION, LLPreviewAnim::gotAssetForSave, this, TRUE);
}
}
}
// static
void LLPreviewAnim::gotAssetForSave(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status)
{
LLPreviewAnim* self = (LLPreviewAnim*) user_data;
//const LLInventoryItem *item = self->getItem();
LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
S32 size = file.getSize();
char* buffer = new char[size];
if (buffer == NULL)
{
llerrs << "Memory Allocation Failed" << llendl;
return;
}
file.read((U8*)buffer, size);
// Write it back out...
LLFilePicker& file_picker = LLFilePicker::instance();
if( !file_picker.getSaveFile( LLFilePicker::FFSAVE_ANIMATN, LLDir::getScrubbedFileName(self->getItem()->getName())) )
{
// User canceled or we failed to acquire save file.
return;
}
// remember the user-approved/edited file name.
std::string filename = file_picker.getFirstFile();
std::ofstream export_file(filename.c_str(), std::ofstream::binary);
export_file.write(buffer, size);
export_file.close();
delete[] buffer;
buffer = NULL;
}
// virtual
LLUUID LLPreviewAnim::getItemID()
{
const LLViewerInventoryItem* item = getItem();
if(item)
{
return item->getUUID();
}
return LLUUID::null;
}
// <edit>
// static
/*
void LLPreviewAnim::copyAnim(void *userdata)
{
LLPreviewAnim* self = (LLPreviewAnim*) userdata;
const LLInventoryItem *item = self->getItem();
if(item)
{
// Some animations aren't hosted on the servers
// I guess they're in this static vfs thing
bool static_vfile = false;
LLVFile* anim_file = new LLVFile(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION);
if (anim_file && anim_file->getSize())
{
//S32 anim_file_size = anim_file->getSize();
//U8* anim_data = new U8[anim_file_size];
//if(anim_file->read(anim_data, anim_file_size))
//{
// static_vfile = true;
//}
static_vfile = true; // for method 2
LLPreviewAnim::gotAssetForCopy(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION, self, 0, 0);
}
delete anim_file;
anim_file = NULL;
if(!static_vfile)
{
// Get it from the servers
gAssetStorage->getAssetData(item->getAssetUUID(), LLAssetType::AT_ANIMATION, LLPreviewAnim::gotAssetForCopy, self, TRUE);
}
}
}
struct LLSaveInfo
{
LLSaveInfo(const LLUUID& item_id, const LLUUID& object_id, const std::string& desc,
const LLTransactionID tid)
: mItemUUID(item_id), mObjectUUID(object_id), mDesc(desc), mTransactionID(tid)
{
}
LLUUID mItemUUID;
LLUUID mObjectUUID;
std::string mDesc;
LLTransactionID mTransactionID;
};
// static
void LLPreviewAnim::gotAssetForCopy(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status)
{
LLPreviewAnim* self = (LLPreviewAnim*) user_data;
//const LLInventoryItem *item = self->getItem();
LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
S32 size = file.getSize();
char* buffer = new char[size];
if (buffer == NULL)
{
llerrs << "Memory Allocation Failed" << llendl;
return;
}
file.read((U8*)buffer, size);
// Write it back out...
LLTransactionID tid;
LLAssetID asset_id;
tid.generate();
asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
LLVFile ofile(gVFS, asset_id, LLAssetType::AT_ANIMATION, LLVFile::APPEND);
ofile.setMaxSize(size);
ofile.write((U8*)buffer, size);
// Upload that asset to the database
LLSaveInfo* info = new LLSaveInfo(self->mItemUUID, self->mObjectUUID, "animation", tid);
gAssetStorage->storeAssetData(tid, LLAssetType::AT_ANIMATION, onSaveCopyComplete, info, FALSE);
delete[] buffer;
buffer = NULL;
}
// static
void LLPreviewAnim::onSaveCopyComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status)
{
LLSaveInfo* info = (LLSaveInfo*)user_data;
if (status == 0)
{
std::string item_name = "New Animation";
std::string item_desc = "";
// Saving into user inventory
LLViewerInventoryItem* item;
item = (LLViewerInventoryItem*)gInventory.getItem(info->mItemUUID);
if(item)
{
item_name = item->getName();
item_desc = item->getDescription();
}
gMessageSystem->newMessageFast(_PREHASH_CreateInventoryItem);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_InventoryBlock);
gMessageSystem->addU32Fast(_PREHASH_CallbackID, 0);
gMessageSystem->addUUIDFast(_PREHASH_FolderID, LLUUID::null);
gMessageSystem->addUUIDFast(_PREHASH_TransactionID, info->mTransactionID);
gMessageSystem->addU32Fast(_PREHASH_NextOwnerMask, 2147483647);
gMessageSystem->addS8Fast(_PREHASH_Type, LLAssetType::AT_ANIMATION);
gMessageSystem->addS8Fast(_PREHASH_InvType, LLInventoryType::IT_ANIMATION);
gMessageSystem->addU8Fast(_PREHASH_WearableType, 0);
gMessageSystem->addStringFast(_PREHASH_Name, item_name);
gMessageSystem->addStringFast(_PREHASH_Description, item_desc);
gMessageSystem->sendReliable(gAgent.getRegionHost());
}
else
{
llwarns << "Problem saving animation: " << status << llendl;
LLStringUtil::format_map_t args;
args["[REASON]"] = std::string(LLAssetStorage::getErrorString(status));
gViewerWindow->alertXml("CannotUploadReason",args);
}
}
*/
void LLPreviewAnim::copyAnimID(void *userdata)
{
LLPreviewAnim* self = (LLPreviewAnim*) userdata;
const LLInventoryItem *item = self->getItem();
if(item)
{
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(item->getAssetUUID().asString()));
}
}
// </edit>
// <edit>
// virtual
BOOL LLPreviewAnim::canSaveAs() const
{
return TRUE;
}
// virtual
void LLPreviewAnim::saveAs()
{
const LLInventoryItem *item = getItem();
if(item)
{
// Some animations aren't hosted on the servers
// I guess they're in this static vfs thing
bool static_vfile = false;
LLVFile* anim_file = new LLVFile(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION);
if (anim_file && anim_file->getSize())
{
//S32 anim_file_size = anim_file->getSize();
//U8* anim_data = new U8[anim_file_size];
//if(anim_file->read(anim_data, anim_file_size))
//{
// static_vfile = true;
//}
static_vfile = true; // for method 2
LLPreviewAnim::gotAssetForSave(gStaticVFS, item->getAssetUUID(), LLAssetType::AT_ANIMATION, this, 0, 0);
}
delete anim_file;
anim_file = NULL;
if(!static_vfile)
{
gAssetStorage->getAssetData(item->getAssetUUID(), LLAssetType::AT_ANIMATION, LLPreviewAnim::gotAssetForSave, this, TRUE);
}
}
}
// static
void LLPreviewAnim::gotAssetForSave(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status)
{
LLPreviewAnim* self = (LLPreviewAnim*) user_data;
//const LLInventoryItem *item = self->getItem();
LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
S32 size = file.getSize();
char* buffer = new char[size];
if (buffer == NULL)
{
llerrs << "Memory Allocation Failed" << llendl;
return;
}
file.read((U8*)buffer, size);
// Write it back out...
LLFilePicker& file_picker = LLFilePicker::instance();
if( !file_picker.getSaveFile( LLFilePicker::FFSAVE_ANIMATN, LLDir::getScrubbedFileName(self->getItem()->getName())) )
{
// User canceled or we failed to acquire save file.
return;
}
// remember the user-approved/edited file name.
std::string filename = file_picker.getFirstFile();
std::ofstream export_file(filename.c_str(), std::ofstream::binary);
export_file.write(buffer, size);
export_file.close();
delete[] buffer;
buffer = NULL;
}
// virtual
LLUUID LLPreviewAnim::getItemID()
{
const LLViewerInventoryItem* item = getItem();
if(item)
{
return item->getUUID();
}
return LLUUID::null;
}
// </edit>
void LLPreviewAnim::onClose(bool app_quitting)