Minor bit of cleanup. Also now using glTexGenf instead of glTexGeni for fixed-function water texcoords.

This commit is contained in:
Shyotl
2013-02-25 13:02:22 -06:00
parent e187e642c0
commit d27b329afb
4 changed files with 2 additions and 5 deletions

View File

@@ -93,7 +93,6 @@ public:
}
LLDrawable() { init(); }
MEM_TYPE_NEW(LLMemType::MTYPE_DRAWABLE);
void markDead(); // Mark this drawable as dead
BOOL isDead() const { return isState(DEAD); }