From d2422b03be1a14443c75890ad942b92e951e06c6 Mon Sep 17 00:00:00 2001 From: Shyotl Date: Tue, 13 Nov 2012 23:34:48 -0600 Subject: [PATCH] Don't flush rebuild queue nor flush pending texture requests if merely performing a local teleport (eg: doubleclick teleporting within current sim.) --- indra/newview/llviewertexturelist.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 81a0fa89a..77de8ed09 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -624,7 +624,7 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_MEDIA("Media"); void LLViewerTextureList::updateImages(F32 max_time) { static BOOL cleared = FALSE; - if(gAgent.getTeleportState() != LLAgent::TELEPORT_NONE) + if(gAgent.getTeleportState() != LLAgent::TELEPORT_NONE && gAgent.getTeleportState() != LLAgent::TELEPORT_LOCAL ) { if(!cleared) {