Full v2.6 renderer.
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@@ -48,7 +48,7 @@ class LLUUID;
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#define PHYSICS_TIMESTEP (1.f / 45.f)
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const F32 COLLISION_TOLERANCE = 0.1f;
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const F32 HALF_COLLISION_TOLERANCE = COLLISION_TOLERANCE * 0.5f;
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const F32 HALF_COLLISION_TOLERANCE = 0.05f;
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// Time constants
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const U32 HOURS_PER_LINDEN_DAY = 4;
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@@ -99,9 +99,9 @@ const F32 MIN_AGENT_WIDTH = 0.40f;
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const F32 DEFAULT_AGENT_WIDTH = 0.60f;
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const F32 MAX_AGENT_WIDTH = 0.80f;
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const F32 MIN_AGENT_HEIGHT = 1.3f - 2.0f * COLLISION_TOLERANCE;
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const F32 MIN_AGENT_HEIGHT = 1.1f;
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const F32 DEFAULT_AGENT_HEIGHT = 1.9f;
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const F32 MAX_AGENT_HEIGHT = 2.65f - 2.0f * COLLISION_TOLERANCE;
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const F32 MAX_AGENT_HEIGHT = 2.45f;
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// For linked sets
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const S32 MAX_CHILDREN_PER_TASK = 255;
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@@ -252,9 +252,6 @@ const U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only
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const U8 SIM_ACCESS_DOWN = 254;
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const U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT;
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// group constants
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const S32 DEFAULT_MAX_AGENT_GROUPS = 25;
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// attachment constants
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const S32 MAX_AGENT_ATTACHMENTS = 38;
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const U8 ATTACHMENT_ADD = 0x80;
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@@ -293,6 +290,7 @@ const U8 UPD_UNIFORM = 0x10; // used with UPD_SCALE
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// Agent Update Flags (U8)
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const U8 AU_FLAGS_NONE = 0x00;
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const U8 AU_FLAGS_HIDETITLE = 0x01;
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const U8 AU_FLAGS_CLIENT_AUTOPILOT = 0x02;
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// start location constants
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const U32 START_LOCATION_ID_LAST = 0;
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@@ -306,6 +304,14 @@ const U32 START_LOCATION_ID_COUNT = 6;
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// group constants
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const U32 GROUP_MIN_SIZE = 2;
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// gMaxAgentGroups is now sent by login.cgi, which
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// looks it up from globals.xml.
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//
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// For now we need an old default value however,
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// so the viewer can be deployed ahead of login.cgi.
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//
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const S32 DEFAULT_MAX_AGENT_GROUPS = 25;
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// radius within which a chat message is fully audible
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const F32 CHAT_WHISPER_RADIUS = 10.f;
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const F32 CHAT_NORMAL_RADIUS = 20.f;
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