diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 561d2f0bb..84e1c4103 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1340,16 +1340,16 @@ void LLGLManager::initExtensions() } if (mHasShaderObjects) { - glDeleteShader = (PFNGLDELETEOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glDeleteShader", "glDeleteObject"); - glDeleteProgram = (PFNGLDELETEOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glDeleteProgram", "glDeleteObject"); - glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glDetachShader", "glDetachObject"); - glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glCreateShader", "glCreateShaderObject"); + glDeleteShader = (PFNGLDELETEOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glDeleteShader", "glDeleteObjectARB"); + glDeleteProgram = (PFNGLDELETEOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glDeleteProgram", "glDeleteObjectARB"); + glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glDetachShader", "glDetachObjectARB"); + glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glCreateShader", "glCreateShaderObjectARB"); glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE(2.0, "glShaderSource"); glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE(2.0, "glCompileShader"); - glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glCreateProgram", "glCreateProgramObject"); - glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glAttachShader", "glAttachObject"); + glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glCreateProgram", "glCreateProgramObjectARB"); + glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glAttachShader", "glAttachObjectARB"); glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE(2.0, "glLinkProgram"); - glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glUseProgram", "glUseProgramObject"); + glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)GLH_EXT_GET_PROC_ADDRESS_CORE_OR_ARB(2.0, "glUseProgram", "glUseProgramObjectARB"); glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE(2.0, "glValidateProgram"); glUniform1fARB = (PFNGLUNIFORM1FARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE(2.0, "glUniform1f"); glUniform2fARB = (PFNGLUNIFORM2FARBPROC) GLH_EXT_GET_PROC_ADDRESS_CORE(2.0, "glUniform2f");