Remove some dead savedsettings.

This commit is contained in:
Shyotl
2012-02-10 11:20:28 -06:00
parent f7b2139e81
commit d10724ae6f
5 changed files with 5 additions and 44 deletions

View File

@@ -151,8 +151,7 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes,
mProgramObject = glCreateProgramObjectARB();
static const LLCachedControl<bool> no_texture_indexing("ShyotlUseLegacyTextureBatching",false);
//static const LLCachedControl<bool> use_legacy_path("ShyotlUseLegacyRenderPath", false); //Legacy does not jive with new batching.
if (gGLManager.mGLVersion < 3.1f || no_texture_indexing /*|| use_legacy_path*/)
if (gGLManager.mGLVersion < 3.1f || no_texture_indexing)
{ //force indexed texture channels to 1 if GL version is old (performance improvement for drivers with poor branching shader model support)
mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1);
}