Created aistatemachine library and moved files.
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96
indra/aistatemachine/aitimer.cpp
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96
indra/aistatemachine/aitimer.cpp
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/**
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* @file aitimer.cpp
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* @brief Implementation of AITimer
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*
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* Copyright (c) 2012, Aleric Inglewood.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution.
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*
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* CHANGELOG
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* and additional copyright holders.
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*
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* 07/02/2012
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* Initial version, written by Aleric Inglewood @ SL
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*/
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#include "linden_common.h"
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#include "aitimer.h"
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enum timer_state_type {
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AITimer_start = AIStateMachine::max_state,
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AITimer_expired
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};
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char const* AITimer::state_str_impl(state_type run_state) const
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{
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switch(run_state)
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{
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AI_CASE_RETURN(AITimer_start);
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AI_CASE_RETURN(AITimer_expired);
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}
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return "UNKNOWN STATE";
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}
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void AITimer::initialize_impl(void)
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{
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llassert(!mFrameTimer.isRunning());
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set_state(AITimer_start);
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}
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void AITimer::expired(void)
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{
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set_state(AITimer_expired);
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}
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void AITimer::multiplex_impl(void)
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{
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switch (mRunState)
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{
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case AITimer_start:
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{
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mFrameTimer.create(mInterval, boost::bind(&AITimer::expired, this));
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idle();
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break;
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}
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case AITimer_expired:
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{
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finish();
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break;
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}
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}
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}
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void AITimer::abort_impl(void)
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{
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mFrameTimer.cancel();
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}
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void AITimer::finish_impl(void)
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{
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// Kill object by default.
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// This can be overridden by calling run() from the callback function.
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kill();
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}
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void AIPersistentTimer::finish_impl(void)
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{
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// Don't kill object by default.
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if (aborted())
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kill();
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// Callback function should always call kill() or run().
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}
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