Refactoring.
-New LLWearableType class, uses LLDictionary for typeindex<->typename<->assettype<->typelabel conversions. -LLAvatarDefines cleaned up. Uses LLDictionary for Mesh, TE, Baked lookups/conversions. -LLAgentWearables TEWearable stuff removed. Use LLAvatarDefines. -LLWearable WearableType conversions yanked. Use LLWearableType. -LLVOAvatar TEWEarable stuff removed. Use LLAvatarDefines. -EWearableType now LLWearableType::EType -LLWearable::getID() renamed to LLWearable::getAssetID() VOAvatar cleanup. -Removed redundant TEWearable functions. -Some code migrated to F32 LLVOAvatar::calcMorphAmount(). No functional change. -LLVOAvatar::removeMissingBakedTextures virtual. Implementation moved to VOAvatarSelf
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@@ -38,84 +38,67 @@
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#include "llpermissions.h"
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#include "llsaleinfo.h"
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#include "llassetstorage.h"
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#include "llwearabletype.h"
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class LLViewerInventoryItem;
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enum EWearableType // If you change this, update LLWearable::getTypeName(), getTypeLabel(), and LLVOAvatar::getTEWearableType()
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{
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WT_SHAPE = 0,
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WT_SKIN = 1,
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WT_HAIR = 2,
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WT_EYES = 3,
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WT_SHIRT = 4,
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WT_PANTS = 5,
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WT_SHOES = 6,
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WT_SOCKS = 7,
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WT_JACKET = 8,
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WT_GLOVES = 9,
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WT_UNDERSHIRT = 10,
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WT_UNDERPANTS = 11,
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WT_SKIRT = 12,
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WT_ALPHA = 13,
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WT_TATTOO = 14,
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WT_PHYSICS = 15,
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WT_COUNT = 16,
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WT_INVALID = 255,
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WT_NONE = -1,
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};
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class LLWearable
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{
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friend class LLWearableList;
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public:
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~LLWearable();
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const LLAssetID& getID() const { return mAssetID; }
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//--------------------------------------------------------------------
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// Constructors and destructors
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//--------------------------------------------------------------------
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private:
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// Private constructor used by LLWearableList
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LLWearable(const LLTransactionID& transactionID);
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LLWearable(const LLAssetID& assetID);
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public:
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virtual ~LLWearable();
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//--------------------------------------------------------------------
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// Accessors
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//--------------------------------------------------------------------
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public:
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const LLUUID& getItemID() const;
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const LLAssetID& getAssetID() const { return mAssetID; }
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const LLTransactionID& getTransactionID() const { return mTransactionID; }
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BOOL isDirty();
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BOOL isOldVersion();
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void writeToAvatar( BOOL set_by_user );
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void readFromAvatar();
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void removeFromAvatar( BOOL set_by_user ) { LLWearable::removeFromAvatar( mType, set_by_user ); }
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static void removeFromAvatar( EWearableType type, BOOL set_by_user );
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BOOL exportFile(LLFILE* file);
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BOOL importFile(LLFILE* file);
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BOOL FileExportParams(FILE* file);
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BOOL FileExportTextures(FILE* file);
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EWearableType getType() const { return mType; }
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void setType( EWearableType type ) { mType = type; }
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LLWearableType::EType getType() const { return mType; }
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void setType( LLWearableType::EType type );
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const std::string& getName() const { return mName; }
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void setName( const std::string& name ) { mName = name; }
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const std::string& getDescription() const { return mDescription; }
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void setDescription( const std::string& desc ) { mDescription = desc; }
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const LLPermissions& getPermissions() const { return mPermissions; }
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void setPermissions( const LLPermissions& p ) { mPermissions = p; }
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const LLSaleInfo& getSaleInfo() const { return mSaleInfo; }
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void setName( const std::string& name ) { mName = name; }
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const std::string& getName() const { return mName; }
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void setSaleInfo( const LLSaleInfo& info ) { mSaleInfo = info; }
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const std::string& getTypeLabel() const;
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const std::string& getTypeName() const;
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LLAssetType::EType getAssetType() const;
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void setDescription( const std::string& desc ) { mDescription = desc; }
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const std::string& getDescription() const { return mDescription; }
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BOOL isDirty() const;
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BOOL isOldVersion() const;
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void setPermissions( const LLPermissions& p ) { mPermissions = p; }
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const LLPermissions& getPermissions() const { return mPermissions; }
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void writeToAvatar( BOOL set_by_user );
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void readFromAvatar();
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void removeFromAvatar( BOOL upload_bake ) { LLWearable::removeFromAvatar( mType, upload_bake ); }
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static void removeFromAvatar( LLWearableType::EType type, BOOL upload_bake );
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void setSaleInfo( const LLSaleInfo& info ) { mSaleInfo = info; }
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const LLSaleInfo& getSaleInfo() const { return mSaleInfo; }
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const std::string& getTypeLabel() const { return LLWearable::sTypeLabel[ mType ]; }
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const std::string& getTypeName() const { return LLWearable::sTypeName[ mType ]; }
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BOOL exportFile(LLFILE* file) const;
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BOOL importFile(LLFILE* file);
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void setParamsToDefaults();
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void setTexturesToDefaults();
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LLAssetType::EType getAssetType() const { return LLWearable::typeToAssetType( mType ); }
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static EWearableType typeNameToType( const std::string& type_name );
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static const std::string& typeToTypeName( EWearableType type ) { return LLWearable::sTypeName[llmin(type,WT_COUNT)]; }
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static const std::string& typeToTypeLabel( EWearableType type ) { return LLWearable::sTypeLabel[llmin(type,WT_COUNT)]; }
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static LLAssetType::EType typeToAssetType( EWearableType wearable_type );
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void saveNewAsset();
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void saveNewAsset() const;
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static void onSaveNewAssetComplete( const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status );
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BOOL isMatchedToInventoryItem( LLViewerInventoryItem* item );
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@@ -126,10 +109,6 @@ public:
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friend std::ostream& operator<<(std::ostream &s, const LLWearable &w);
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private:
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// Private constructor used by LLWearableList
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LLWearable(const LLTransactionID& transactionID);
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LLWearable(const LLAssetID& assetID);
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static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml.
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S32 mDefinitionVersion; // Depends on the state of the avatar_lad.xml when this asset was created.
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@@ -139,15 +118,12 @@ private:
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LLSaleInfo mSaleInfo;
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LLAssetID mAssetID;
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LLTransactionID mTransactionID;
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EWearableType mType;
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LLWearableType::EType mType;
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typedef std::map<S32, F32> param_map_t;
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param_map_t mVisualParamMap; // maps visual param id to weight
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typedef std::map<S32, LLUUID> te_map_t;
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te_map_t mTEMap; // maps TE to Image ID
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static const std::string sTypeName[ WT_COUNT+1 ];
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static const std::string sTypeLabel[ WT_COUNT+1 ];
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};
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#endif // LL_LLWEARABLE_H
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