Refactoring.

-New LLWearableType class, uses LLDictionary for typeindex<->typename<->assettype<->typelabel conversions.
-LLAvatarDefines cleaned up. Uses LLDictionary for Mesh, TE, Baked lookups/conversions.
-LLAgentWearables TEWearable stuff removed. Use LLAvatarDefines.
-LLWearable WearableType conversions yanked. Use LLWearableType.
-LLVOAvatar TEWEarable stuff removed. Use LLAvatarDefines.
-EWearableType now LLWearableType::EType
-LLWearable::getID() renamed to LLWearable::getAssetID()
VOAvatar cleanup.
-Removed redundant TEWearable functions.
-Some code migrated to F32 LLVOAvatar::calcMorphAmount(). No functional change.
-LLVOAvatar::removeMissingBakedTextures virtual. Implementation moved to VOAvatarSelf
This commit is contained in:
Shyotl
2011-10-03 15:00:43 -05:00
parent 74dc875a27
commit cd86b3a69b
42 changed files with 1344 additions and 1290 deletions

View File

@@ -3254,15 +3254,31 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
mesgsys->getUUIDFast(_PREHASH_WearableData, _PREHASH_TextureID, texture_id, texture_block);
mesgsys->getU8Fast(_PREHASH_WearableData, _PREHASH_TextureIndex, texture_index, texture_block);
if (texture_id.notNull()
&& (S32)texture_index < BAKED_NUM_INDICES
&& gAgentQueryManager.mActiveCacheQueries[ texture_index ] == query_id)
if ((S32)texture_index < TEX_NUM_INDICES )
{
//llinfos << "Received cached texture " << (U32)texture_index << ": " << texture_id << llendl;
gAgentAvatarp->setCachedBakedTexture(getTextureIndex((EBakedTextureIndex)texture_index), texture_id);
//avatarp->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id );
gAgentQueryManager.mActiveCacheQueries[ texture_index ] = 0;
num_results++;
const LLVOAvatarDictionary::TextureEntry *texture_entry = LLVOAvatarDictionary::instance().getTexture((ETextureIndex)texture_index);
if (texture_entry)
{
EBakedTextureIndex baked_index = texture_entry->mBakedTextureIndex;
if (gAgentQueryManager.mActiveCacheQueries[baked_index] == query_id)
{
if (texture_id.notNull())
{
//llinfos << "Received cached texture " << (U32)texture_index << ": " << texture_id << llendl;
gAgentAvatarp->setCachedBakedTexture((ETextureIndex)texture_index, texture_id);
//gAgentAvatarp->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id );
gAgentQueryManager.mActiveCacheQueries[baked_index] = 0;
num_results++;
}
else
{
// no cache of this bake. request upload.
gAgentAvatarp->requestLayerSetUpload(baked_index);
}
}
}
}
}
@@ -3833,10 +3849,10 @@ void LLAgent::sendAgentSetAppearance()
for(U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++ )
{
const ETextureIndex texture_index = getTextureIndex((EBakedTextureIndex)baked_index);
const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
// if we're not wearing a skirt, we don't need the texture to be baked
if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(WT_SKIRT))
if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT))
{
continue;
}
@@ -3855,28 +3871,16 @@ void LLAgent::sendAgentSetAppearance()
llinfos << "TAT: Sending cached texture data" << llendl;
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
const LLVOAvatarDictionary::WearableDictionaryEntry *wearable_dict = LLVOAvatarDictionary::getInstance()->getWearable((EBakedTextureIndex)baked_index);
LLUUID hash;
for (U8 i=0; i < wearable_dict->mWearablesVec.size(); i++)
{
// EWearableType wearable_type = gBakedWearableMap[baked_index][wearable_num];
const EWearableType wearable_type = wearable_dict->mWearablesVec[i];
const LLWearable* wearable = gAgentWearables.getWearable(wearable_type);
if (wearable)
{
hash ^= wearable->getID();
}
}
const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, true);
if (hash.notNull())
{
hash ^= wearable_dict->mHashID;
const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
msg->nextBlockFast(_PREHASH_WearableData);
msg->addUUIDFast(_PREHASH_CacheID, hash);
msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index);
}
const ETextureIndex texture_index = getTextureIndex((EBakedTextureIndex)baked_index);
msg->nextBlockFast(_PREHASH_WearableData);
msg->addUUIDFast(_PREHASH_CacheID, hash);
msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index);
}
msg->nextBlockFast(_PREHASH_ObjectData);
@@ -3930,7 +3934,7 @@ void LLAgent::sendAgentSetAppearance()
static bool send_physics_params = false;
send_physics_params |= !!gAgentWearables.getWearable(WT_PHYSICS);
send_physics_params |= !!gAgentWearables.getWearable(LLWearableType::WT_PHYSICS);
S32 transmitted_params = 0;
for (LLViewerVisualParam* param = (LLViewerVisualParam*)gAgentAvatarp->getFirstVisualParam();
param;