diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl index 3586652cb..248bff55f 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl @@ -39,10 +39,10 @@ void default_lighting_water() { vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; - if(color.a < .004) + /*if(color.a < .004) { discard; - } + }*/ color.rgb = atmosLighting(color.rgb);