Enable gl sync fence. Missed a vertexbuffer flush. moved LLMultiFloater out of llfloater.(h|cpp) and into its own header and source file, matching v2.
This commit is contained in:
@@ -88,8 +88,6 @@ BOOL LLVertexBuffer::sPreferStreamDraw = FALSE;
|
||||
|
||||
const U32 FENCE_WAIT_TIME_NANOSECONDS = 10000; //1 ms
|
||||
|
||||
#undef GL_ARB_sync
|
||||
|
||||
class LLGLSyncFence : public LLGLFence
|
||||
{
|
||||
public:
|
||||
@@ -2115,7 +2113,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
|
||||
}
|
||||
|
||||
// virtual (default)
|
||||
void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const
|
||||
void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
|
||||
{
|
||||
LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
|
||||
stop_glerror();
|
||||
|
||||
Reference in New Issue
Block a user