Massive deferred update...

Plus renamed setupViewport to setup[2|3]DViewport.
Migrated mWindowRect to mWindowRectRaw, mVirtualWindowRect to mWindowRectScaled.
Slowly updating getwindow/getworldview calls to new v2 variants as I run across them.
Cleaned up ascent-related code in llmanip.cpp.
Impostor update tweaks.
Edgepatch water occlusion changes. (no patch flickering on edges of screen while moving camera)
This commit is contained in:
Shyotl
2011-08-11 03:16:17 -05:00
parent ca328aec72
commit c9860f7b66
38 changed files with 1053 additions and 560 deletions

View File

@@ -75,8 +75,8 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
LLVector3 up_axis;
if (orthographic)
{
right_axis.setVec(0.f, -1.f / gViewerWindow->getWindowHeight(), 0.f);
up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWindowHeight());
right_axis.setVec(0.f, -1.f / gViewerWindow->getWorldViewHeightScaled(), 0.f);
up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWorldViewHeightScaled());
}
else
{