Refactor LLScrollList* and relatives
Breaks out llscrolllistcolumn, llscrolllistcell, and llscrolllistitem from llscrolllistctrl and llflyoutbutton from llcombobox
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@@ -35,41 +35,30 @@
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#include "lltoolbar.h"
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#include "imageids.h"
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#include "llfontgl.h"
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#include "llrect.h"
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#include "llparcel.h"
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#include "llbutton.h"
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#include "llflyoutbutton.h"
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#include "llscrolllistitem.h"
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#include "llui.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llagentwearables.h"
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#include "llbutton.h"
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#include "llfocusmgr.h"
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#include "llviewercontrol.h"
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#include "llmenucommands.h"
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#include "llimview.h"
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#include "lluiconstants.h"
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#include "llvoavatarself.h"
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#include "lltooldraganddrop.h"
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#include "llfloaterchatterbox.h"
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#include "llfloaterfriends.h"
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#include "llfloaterinventory.h"
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#include "llfloatersnapshot.h"
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#include "llfloateravatarlist.h"
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#include "lltoolmgr.h"
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#include "llui.h"
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#include "llviewermenu.h"
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#include "llfirstuse.h"
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#include "llviewerparcelmgr.h"
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#include "lluictrlfactory.h"
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#include "llviewerwindow.h"
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#include "lltoolgrab.h"
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#include "llcombobox.h"
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#include "llfloateravatarlist.h"
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#include "llfloaterchat.h"
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#include "llfloatermute.h"
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#include "llimpanel.h"
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#include "llscrolllistctrl.h"
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#include "llfloaterchatterbox.h"
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#include "llfloatercustomize.h"
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#include "llfloaterfriends.h"
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#include "llfloaterinventory.h"
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#include "llfloatermute.h"
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#include "llfloatersnapshot.h"
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#include "llimpanel.h"
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#include "llimview.h"
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#include "llmenucommands.h"
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#include "lltoolmgr.h"
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#include "lltoolgrab.h"
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#include "llvoavatarself.h"
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// [RLVa:KB]
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#include "rlvhandler.h"
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@@ -78,6 +67,7 @@
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#if LL_DARWIN
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#include "llresizehandle.h"
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#include "llviewerwindow.h"
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// This class draws like an LLResizeHandle but has no interactivity.
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// It's just there to provide a cue to the user that the lower right corner of the window functions as a resize handle.
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@@ -343,7 +333,7 @@ void LLToolBar::refresh()
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mBuildBtn->setEnabled(!(gRlvHandler.hasBehaviour(RLV_BHVR_REZ) && gRlvHandler.hasBehaviour(RLV_BHVR_EDIT)));
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mMapBtn->setEnabled(!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWWORLDMAP));
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mRadarBtn->setEnabled(!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWMINIMAP));
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mRadarBtn->setEnabled(!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWMINIMAP) && !gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES));
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mInventoryBtn->setEnabled(!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWINV));
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}
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// [/RLVa:KB]
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