Fixes to gcc and debugs and such.
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@@ -875,7 +875,8 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
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{ //dump every 128 lines
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LL_WARNS("ShaderLoading") << "\n" << ostr.str() << LL_ENDL;
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ostr = std::stringstream();
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ostr.clear();
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ostr.str(LLStringUtil::null);
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}
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}
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