Packager now conditionally includes fmodex/fmod.dll if project is set to use them.
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@@ -208,14 +208,14 @@ class WindowsManifest(ViewerManifest):
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self.path("dbghelp.dll")
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# For using FMOD for sound... DJS
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if self.prefix(src="../../libraries/i686-win32/lib/release", dst=""):
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try:
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self.path("fmod.dll")
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pass
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except:
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print "Skipping fmod.dll - not found"
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pass
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self.end_prefix()
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#~if self.prefix(src="../../libraries/i686-win32/lib/release", dst=""):
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#~try:
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#~self.path("fmod.dll")
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#~pass
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#~except:
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#~print "Skipping fmod.dll - not found"
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#~ pass
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#~self.end_prefix()
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# For textures
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#if self.prefix(src="../../libraries/i686-win32/lib/release", dst=""):
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@@ -320,6 +320,15 @@ class WindowsManifest(ViewerManifest):
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self.path("wrap_oal.dll")
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self.end_prefix()
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if self.args['extra_libraries'] != None:
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print self.args['extra_libraries']
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path_list = self.args['extra_libraries'].split('|')
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for path in path_list:
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path_pair = path.rsplit('/', 1)
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if self.prefix(src=path_pair[0], dst=""):
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self.path(path_pair[1])
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self.end_prefix()
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# pull in the crash logger and updater from other projects
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self.path(src='../win_crash_logger/%s/windows-crash-logger.exe' % self.args['configuration'], dst="win_crash_logger.exe")
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self.path(src='../win_updater/%s/windows-updater.exe' % self.args['configuration'], dst="updater.exe")
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