Make sure we only do a show in inventory if a sinle item is given. Enything else makes no sense or bombs
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@@ -1238,6 +1238,7 @@ void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_nam
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}
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}
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if (gSavedSettings.getBOOL("ShowInInventory") &&
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if (gSavedSettings.getBOOL("ShowInInventory") &&
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objects.size() == 1 && item != NULL &&
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asset_type != LLAssetType::AT_CALLINGCARD &&
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asset_type != LLAssetType::AT_CALLINGCARD &&
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item->getInventoryType() != LLInventoryType::IT_ATTACHMENT &&
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item->getInventoryType() != LLInventoryType::IT_ATTACHMENT &&
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!from_name.empty())
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!from_name.empty())
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