Added some debugging tools to the preview assets.

This commit is contained in:
phr0z3nt04st
2010-07-08 13:24:10 -05:00
parent 82aef8fa4c
commit c0ad0f82a9
16 changed files with 1091 additions and 45 deletions

View File

@@ -46,10 +46,30 @@ public:
static void playAnim( void* userdata );
static void auditionAnim( void* userdata );
// <edit>
/*
static void copyAnim(void* userdata);
static void gotAssetForCopy(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
static void onSaveCopyComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status);
*/
static void gotAssetForSave(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
static void copyAnimID(void* userdata);
// </edit>
static void endAnimCallback( void *userdata );
protected:
virtual void onClose(bool app_quitting);
// <edit>
virtual BOOL canSaveAs() const;
virtual void saveAs();
virtual LLUUID getItemID();
// </edit>
virtual const char *getTitleName() const { return "Animation"; }
LLAnimPauseRequest mPauseRequest;