More dead code (renderforselect) removal.
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@@ -1420,10 +1420,6 @@ void render_ui_2d()
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stop_glerror();
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}
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gViewerWindow->draw();
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if (gDebugSelect)
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{
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gViewerWindow->drawPickBuffer();
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}
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// reset current origin for font rendering, in case of tiling render
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LLFontGL::sCurOrigin.set(0, 0);
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