llrender and lldir merge. Removed duplicate assets from skins. cleaned up skin textures.xml files to only include changes from default.
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@@ -497,7 +497,7 @@ void LLNotifyBox::draw()
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void LLNotifyBox::drawBackground() const
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{
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if (LLUIImagePtr imagep = LLUI::getUIImage("rounded_square.tga"))
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if (LLUIImagePtr imagep = LLUI::getUIImage("Rounded_Square"))
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{
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gGL.getTexUnit(0)->bind(imagep->getImage());
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// set proper background color depending on whether notify box is a caution or not
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