llrender and lldir merge. Removed duplicate assets from skins. cleaned up skin textures.xml files to only include changes from default.
This commit is contained in:
@@ -278,7 +278,7 @@ std::string LLDir_Solaris::getCurPath()
|
||||
}
|
||||
|
||||
|
||||
BOOL LLDir_Solaris::fileExists(const std::string &filename) const
|
||||
bool LLDir_Solaris::fileExists(const std::string &filename) const
|
||||
{
|
||||
struct stat stat_data;
|
||||
// Check the age of the file
|
||||
|
||||
Reference in New Issue
Block a user