llrender and lldir merge. Removed duplicate assets from skins. cleaned up skin textures.xml files to only include changes from default.
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@@ -203,7 +203,7 @@ LLScrollListText::LLScrollListText(const LLScrollListCell::Params& p)
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// initialize rounded rect image
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if (!mRoundedRectImage)
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{
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mRoundedRectImage = LLUI::getUIImage("rounded_square.tga");
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mRoundedRectImage = LLUI::getUIImage("Rounded_Square");
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}
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}
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