llrender and lldir merge. Removed duplicate assets from skins. cleaned up skin textures.xml files to only include changes from default.
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@@ -62,13 +62,13 @@ public:
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protected:
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F32 mPercentDone;
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LLPointer<LLTexture> mImageBar;
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//<LLTexture> mImageBar;
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//LLUUID mImageBarID;
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//LLString mImageBarName;
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LLColor4 mColorBar;
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LLColor4 mColorBar2;
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LLPointer<LLTexture> mImageShadow;
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//LLPointer<LLTexture> mImageShadow;
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//LLUUID mImageShadowID;
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//LLString mImageShadowName;
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LLColor4 mColorShadow;
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