llrender and lldir merge. Removed duplicate assets from skins. cleaned up skin textures.xml files to only include changes from default.

This commit is contained in:
Shyotl
2016-04-11 02:51:08 -05:00
parent d40256fb31
commit be5d2f20bc
1280 changed files with 2354 additions and 10692 deletions

View File

@@ -45,6 +45,12 @@ extern const LLColor4 UI_VERTEX_COLOR;
class LLUIImage : public LLRefCount
{
public:
enum EScaleStyle
{
SCALE_INNER,
SCALE_OUTER
};
typedef boost::signals2::signal<void (void)> image_loaded_signal_t;
LLUIImage(const std::string& name, LLPointer<LLTexture> image);
@@ -52,6 +58,7 @@ public:
void setClipRegion(const LLRectf& region);
void setScaleRegion(const LLRectf& region);
void setScaleStyle(EScaleStyle style);
LLPointer<LLTexture> getImage() { return mImage; }
const LLPointer<LLTexture>& getImage() const { return mImage; }
@@ -67,7 +74,9 @@ public:
void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const;
void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); }
void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); }
void draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, const LLVector3& y_axis, const LLRect& rect, const LLColor4& color);
const std::string& getName() const { return mName; }
virtual S32 getWidth() const;
@@ -84,12 +93,11 @@ public:
protected:
image_loaded_signal_t* mImageLoaded;
std::string mName;
LLRectf mScaleRegion;
LLRectf mClipRegion;
LLPointer<LLTexture> mImage;
BOOL mUniformScaling;
BOOL mNoClip;
std::string mName;
LLRectf mScaleRegion;
LLRectf mClipRegion;
LLPointer<LLTexture> mImage;
EScaleStyle mScaleStyle;
};
namespace LLInitParam