llrender and lldir merge. Removed duplicate assets from skins. cleaned up skin textures.xml files to only include changes from default.

This commit is contained in:
Shyotl
2016-04-11 02:51:08 -05:00
parent d40256fb31
commit be5d2f20bc
1280 changed files with 2354 additions and 10692 deletions

View File

@@ -177,6 +177,9 @@ public:
mutable F32 mLastBindTime; // last time this was bound, by discard level
private:
U32 createPickMask(S32 pWidth, S32 pHeight);
void freePickMask();
LLPointer<LLImageRaw> mSaveData; // used for destroyGL/restoreGL
S32 mSaveDiscardLevel;
U8* mPickMask; //downsampled bitmap approximation of alpha channel. NULL if no alpha channel