Added local assets floater, start work on a way to re-request inventory skeleton and meat from the server
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@@ -234,6 +234,7 @@
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#include "llfloatermessagelog.h"
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#include "llfloatermessagebuilder.h"
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#include "llao.h"
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#include "llfloatervfs.h"
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#include "llfloaterexportregion.h"
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// </edit>
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@@ -402,6 +403,7 @@ void handle_reopen_with_hex_editor(void*);
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void handle_open_message_log(void*);
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void handle_open_message_builder(void*);
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void handle_edit_ao(void*);
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void handle_local_assets(void*);
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// </edit>
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BOOL is_inventory_visible( void* user_data );
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@@ -752,6 +754,9 @@ void init_client_menu(LLMenuGL* menu)
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sub->append(new LLMenuItemCallGL( "Message Log", &handle_open_message_log, NULL));
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sub->append(new LLMenuItemCallGL( "Message Builder", &handle_open_message_builder, NULL));
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sub->append(new LLMenuItemCallGL( "Local Assets...",
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&handle_local_assets, NULL));
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sub->append(new LLMenuItemCheckGL( "Enable AO",
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&menu_toggle_control,
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@@ -3084,6 +3089,11 @@ void handle_edit_ao(void*)
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LLFloaterAO::show();
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}
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void handle_local_assets(void*)
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{
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LLFloaterVFS::show();
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}
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void handle_close_all_notifications(void*)
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{
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LLView::child_list_t child_list(*(gNotifyBoxView->getChildList()));
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