meta7 LightShare
This commit is contained in:
@@ -512,6 +512,43 @@ TOUCH_INVALID_TEXCOORD Value returned by llDetectedTouchUV() and llDetectedTouc
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TOUCH_INVALID_VECTOR Value returned by llDetectedTouchPos(), llDetectedTouchNormal(), and llDetectedTouchBinormal() when the touch position is not valid.
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TOUCH_INVALID_FACE Value returned by llDetectedTouchFace() when the touch position is not valid.
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WL_WATER_COLOR Windlight Water Colour
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WL_WATER_FOG_DENSITY_EXPONENT Windlight Water Fog Density Exponent
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WL_UNDERWATER_FOG_MODIFIER Windlight Underwater Fog Modifier
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WL_REFLECTION_WAVELET_SCALE Windlight Reflection Wavelet Scale
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WL_FRESNEL_SCALE Windlight Fresnel Scale
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WL_FRESNEL_OFFSET Windlight Fresnel Offset
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WL_REFRACT_SCALE_ABOVE Windlight Refract Scale Above
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WL_REFRACT_SCALE_BELOW Windlight Refract Scale Below
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WL_BLUR_MULTIPLIER Windlight Blur Multiplier
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WL_BIG_WAVE_DIRECTION Windlight Big Wave Direction
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WL_LITTLE_WAVE_DIRECTION Windlight Little Wave Direction
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WL_NORMAL_MAP_TEXTURE Windlight Normal Map Texture
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WL_HORIZON Windlight Horizon Colour
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WL_HAZE_HORIZON Windlight Haze Horizon
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WL_BLUE_DENSITY Windlight Blue Density
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WL_HAZE_DENSITY Windlight Haze Density
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WL_DENSITY_MULTIPLIER Windlight Density Multiplier
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WL_DISTANCE_MULTIPLIER Windlight Distance Multiplier
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WL_MAX_ALTITUDE Windlight Max Altitude
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WL_SUN_MOON_COLOR Windlight Sun/Moon Colour
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WL_AMBIENT Windlight Ambient Colour
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WL_EAST_ANGLE Windlight Sun/Position East
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WL_SUN_GLOW_FOCUS Windlight Sun Glow Focus
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WL_SUN_GLOW_SIZE Windlight Sun Glow Size
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WL_SCENE_GAMMA Windlight Scene Gamma
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WL_STAR_BRIGHTNESS Windlight Star Brightness
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WL_CLOUD_COLOR Windlight Cloud Colour
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WL_CLOUD_XY_DENSITY Windlight Cloud X/Y/Density
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WL_CLOUD_COVERAGE Windlight Cloud Coverage
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WL_CLOUD_SCALE Windlight Cloud Scale
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WL_CLOUD_DETAIL_XY_DENSITY Windlight Cloud Detail X/Y/Density
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WL_CLOUD_SCROLL_X Windlight Cloud Scroll X
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WL_CLOUD_SCROLL_Y Windlight Cloud Scroll Y
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WL_CLOUD_SCROLL_Y_LOCK Windlight Cloud Scroll Y Lock
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WL_CLOUD_SCROLL_X_LOCK Windlight Cloud Scroll X Lock
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WL_DRAW_CLASSIC_CLOUDS Windlight Draw Classic Clouds
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# string constants
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[word .1, .3, .5]
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NULL_KEY Indicates an empty key
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@@ -9,6 +9,19 @@
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<string>settings_rlv.xml</string>
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</array>
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<key>UseServersideWindlightSettings</key>
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<map>
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<key>Comment</key>
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<string>Whether or not to use Windlight settings presented by the server.</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>1</integer>
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</map>
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<key>FloaterLocalbitmapbrowserRect</key>
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<map>
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<key>Comment</key>
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@@ -41,7 +41,8 @@
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#include "llcombobox.h"
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#include "llcolorswatch.h"
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#include "llwlanimator.h"
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#include "llviewergenericmessage.h"
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#include "meta7windlight.h"
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#include "llwlparamset.h"
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#include "llwlparammanager.h"
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#include "llwaterparammanager.h"
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@@ -87,6 +88,7 @@ void LLFloaterEnvSettings::initCallbacks(void)
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// WL Top
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childSetAction("EnvAdvancedSkyButton", onOpenAdvancedSky, NULL);
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childSetAction("EnvAdvancedWaterButton", onOpenAdvancedWater, NULL);
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childSetAction("EnvSubmitWindlight", onSubmitWindlight, NULL);
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childSetAction("EnvUseEstateTimeButton", onUseEstateTime, NULL);
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childSetAction("EnvSettingsHelpButton", onClickHelp, this);
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}
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@@ -284,6 +286,20 @@ void LLFloaterEnvSettings::onOpenAdvancedWater(void* userData)
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LLFloaterWater::show();
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}
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void LLFloaterEnvSettings::onSubmitWindlight(void* userData)
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{
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Meta7WindlightPacket * wl = new Meta7WindlightPacket();
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LLWaterParamManager * param_mgr = LLWaterParamManager::instance();
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wl->reflectionWaveletScale.X = param_mgr->mNormalScale.mX;
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wl->reflectionWaveletScale.Y = param_mgr->mNormalScale.mY;
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wl->reflectionWaveletScale.Z = param_mgr->mNormalScale.mZ;
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std::vector<std::string> strings;
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strings.push_back((char*)wl);
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send_generic_message("Windlight", strings);
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}
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void LLFloaterEnvSettings::onUseEstateTime(void* userData)
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{
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@@ -78,6 +78,9 @@ public:
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/// open the advanced water settings menu
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static void onOpenAdvancedWater(void* userData);
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/// submit windlight settings to the estate
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static void onSubmitWindlight(void* userData);
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/// sync time with the server
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static void onUseEstateTime(void* userData);
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@@ -34,13 +34,16 @@
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#include "llviewerprecompiledheaders.h"
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#include "llviewergenericmessage.h"
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#include "meta7windlight.h"
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#include "lldispatcher.h"
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#include "lluuid.h"
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#include "message.h"
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#include "llagent.h"
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#include "llwaterparamset.h"
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#include "llwaterparammanager.h"
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#include "llwlparamset.h"
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#include "llwlparammanager.h"
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#include "lluuid.h"
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LLDispatcher gGenericDispatcher;
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@@ -82,20 +85,121 @@ void process_generic_message(LLMessageSystem* msg, void**)
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{
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LLUUID agent_id;
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msg->getUUID("AgentData", "AgentID", agent_id);
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if (agent_id != gAgent.getID())
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std::string method;
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msg->getStringFast(_PREHASH_MethodData, _PREHASH_Method, method);
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//This needs to be handled by a dispatcher really, but I'm not sure where is the best place to put it
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if (method == "Windlight")
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{
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//Meta7 WindLight packet
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//We are delivering with an agentID of NULL_KEY so as to be
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//friendly and not trigger a warning for unsupporting clients.
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S32 count = msg->getNumberOfBlocksFast(_PREHASH_ParamList);
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for (S32 i = 0; i < count; ++i)
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{
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// our param is binary data)
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S32 size = msg->getSizeFast(_PREHASH_ParamList, i, _PREHASH_Parameter);
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if (size >= 0)
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{
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char buf[250];
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msg->getBinaryDataFast(
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_PREHASH_ParamList, _PREHASH_Parameter,
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buf, size, i, 249);
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Meta7WindlightPacket* wl = (Meta7WindlightPacket*)buf;
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LLWaterParamManager * param_mgr = LLWaterParamManager::instance();
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LLWaterParamSet & param_set = param_mgr->mCurParams;
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param_set.set("waterFogColor", wl->waterColor.red / 256.f, wl->waterColor.green / 256.f, wl->waterColor.blue / 256.f);
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param_set.set("waterFogDensity", pow(2.0f, wl->waterFogDensityExponent));
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param_set.set("underWaterFogMod", wl->underwaterFogModifier);
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param_set.set("normScale", wl->reflectionWaveletScale.X,wl->reflectionWaveletScale.Y,wl->reflectionWaveletScale.Z);
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param_set.set("fresnelScale", wl->fresnelScale);
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param_set.set("fresnelOffset", wl->fresnelOffset);
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param_set.set("scaleAbove", wl->refractScaleAbove);
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param_set.set("scaleBelow", wl->refractScaleBelow);
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param_set.set("blurMultiplier", wl->blurMultiplier);
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param_set.set("wave1Dir", wl->littleWaveDirection.X, wl->littleWaveDirection.Y);
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param_set.set("wave2Dir", wl->bigWaveDirection.X, wl->bigWaveDirection.Y);
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LLUUID normalMapTexture;
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std::string out = llformat(
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"%02x%02x%02x%02x-%02x%02x-%02x%02x-%02x%02x-%02x%02x%02x%02x%02x%02x",
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(U8)(wl->normalMapTexture[0]),
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(U8)(wl->normalMapTexture[1]),
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(U8)(wl->normalMapTexture[2]),
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(U8)(wl->normalMapTexture[3]),
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(U8)(wl->normalMapTexture[4]),
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(U8)(wl->normalMapTexture[5]),
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(U8)(wl->normalMapTexture[6]),
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(U8)(wl->normalMapTexture[7]),
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(U8)(wl->normalMapTexture[8]),
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(U8)(wl->normalMapTexture[9]),
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(U8)(wl->normalMapTexture[10]),
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(U8)(wl->normalMapTexture[11]),
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(U8)(wl->normalMapTexture[12]),
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(U8)(wl->normalMapTexture[13]),
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(U8)(wl->normalMapTexture[14]),
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(U8)(wl->normalMapTexture[15]));
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normalMapTexture.set(out);
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param_mgr->setParamSet( "Meta7CurrentRegion", param_set);
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param_mgr->setNormalMapID(normalMapTexture);
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LLWLParamManager * wl_param_mgr = LLWLParamManager::instance();
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LLWLParamSet & wl_param_set = wl_param_mgr->mCurParams;
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wl_param_set.setSunAngle(F_TWO_PI * wl->sunMoonPosiiton);
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wl_param_set.setEastAngle(F_TWO_PI * wl->eastAngle);
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wl_param_set.set("sunlight_color", wl->sunMoonColor.red * 3.0f, wl->sunMoonColor.green * 3.0f, wl->sunMoonColor.blue * 3.0f, wl->sunMoonColor.alpha * 3.0f);
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wl_param_set.set("ambient", wl->ambient.red * 3.0f, wl->ambient.green * 3.0f, wl->ambient.blue * 3.0f, wl->ambient.alpha * 3.0f);
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wl_param_set.set("blue_horizon", wl->horizon.red * 2.0f, wl->horizon.green *2.0f, wl->horizon.blue * 2.0f, wl->horizon.alpha * 2.0f);
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wl_param_set.set("blue_density", wl->blueDensity.red * 2.0f, wl->blueDensity.green * 2.0f, wl->blueDensity.blue * 2.0f, wl->blueDensity.alpha * 2.0f);
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wl_param_set.set("haze_horizon", wl->hazeHorizon, wl->hazeHorizon, wl->hazeHorizon, 1.f);
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wl_param_set.set("haze_density", wl->hazeDensity, wl->hazeDensity, wl->hazeDensity, 1.f);
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wl_param_set.set("cloud_shadow", wl->cloudCoverage, wl->cloudCoverage, wl->cloudCoverage, wl->cloudCoverage);
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wl_param_set.set("density_multiplier", wl->densityMultiplier / 1000.0f);
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wl_param_set.set("distance_multiplier", wl->distanceMultiplier, wl->distanceMultiplier, wl->distanceMultiplier, wl->distanceMultiplier);
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wl_param_set.set("max_y",(F32)wl->maxAltitude);
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wl_param_set.set("cloud_color", wl->cloudColor.red, wl->cloudColor.green, wl->cloudColor.blue, wl->cloudColor.alpha);
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wl_param_set.set("cloud_pos_density1", wl->cloudXYDensity.X, wl->cloudXYDensity.Y, wl->cloudXYDensity.Z);
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wl_param_set.set("cloud_pos_density2", wl->cloudDetailXYDensity.X, wl->cloudDetailXYDensity.Y, wl->cloudDetailXYDensity.Z);
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wl_param_set.set("cloud_scale", wl->cloudScale, 0.f, 0.f, 1.f);
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wl_param_set.set("gamma", wl->sceneGamma, wl->sceneGamma, wl->sceneGamma, 0.0f);
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wl_param_set.set("glow",(2 - wl->sunGlowSize) * 20 , 0.f, -wl->sunGlowFocus * 5);
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wl_param_set.setCloudScrollX(wl->cloudScrollX + 10.0f);
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wl_param_set.setCloudScrollY(wl->cloudScrollY + 10.0f);
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wl_param_set.setEnableCloudScrollX(!wl->cloudScrollXLock);
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wl_param_set.setEnableCloudScrollY(!wl->cloudScrollYLock);
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wl_param_set.setStarBrightness(wl->starBrightness);
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wl_param_mgr->removeParamSet("Meta7-CurrentRegion",true);
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wl_param_mgr->addParamSet( "Meta7-CurrentRegion", wl_param_set);
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wl_param_mgr->savePreset( "Meta7-CurrentRegion");
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LLWLParamManager::instance()->mAnimator.mIsRunning = false;
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LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
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wl_param_mgr->loadPreset( "Meta7-CurrentRegion",true);
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}
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}
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}
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else if (agent_id != gAgent.getID())
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{
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llwarns << "GenericMessage for wrong agent" << llendl;
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return;
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}
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std::string request;
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LLUUID invoice;
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LLDispatcher::sparam_t strings;
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LLDispatcher::unpackMessage(msg, request, invoice, strings);
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if(!gGenericDispatcher.dispatch(request, invoice, strings))
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else
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{
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llwarns << "GenericMessage " << request << " failed to dispatch"
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<< llendl;
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std::string request;
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LLUUID invoice;
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LLDispatcher::sparam_t strings;
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LLDispatcher::unpackMessage(msg, request, invoice, strings);
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if(!gGenericDispatcher.dispatch(request, invoice, strings))
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{
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llwarns << "GenericMessage " << request << " failed to dispatch"
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<< llendl;
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}
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}
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}
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@@ -30,7 +30,7 @@
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "lluuid.h"
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#ifndef LLVIEWERGENERICMESSAGE_H
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#define LLVIEWERGENERICMESSAGE_H
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@@ -160,6 +160,9 @@
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#include "hippofloaterxml.h"
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#include "llversionviewer.h"
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#include "llwlparammanager.h"
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#include "llwaterparammanager.h"
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#include <boost/tokenizer.hpp>
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#if LL_WINDOWS // For Windows specific error handler
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@@ -3663,6 +3666,12 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
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gCacheName->setUpstream(sim);
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*/
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//Reset the windlight profile to default
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LLWLParamManager::instance()->mAnimator.mIsRunning = false;
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LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
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LLWLParamManager::instance()->loadPreset("Default", true);
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LLWaterParamManager::instance()->loadPreset("Default",true);
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// now, use the circuit info to tell simulator about us!
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LL_INFOS("Messaging") << "process_teleport_finish() Enabling "
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<< sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL;
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131
indra/newview/meta7windlight.h
Normal file
131
indra/newview/meta7windlight.h
Normal file
@@ -0,0 +1,131 @@
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/**
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* @file lightshare.cpp
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* @brief Handler for Meta7 Lightshare (region-side Windlight settings).
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*
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* Copyright (c) 2010, Tom Meta / Meta7 Project
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*
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* The source code in this file ("Source Code") is provided to you
|
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* under the terms of the GNU General Public License, version 2.0
|
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* ("GPL"). Terms of the GPL can be found in doc/GPL-license.txt in
|
||||
* this distribution, or online at
|
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* http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
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*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
*
|
||||
* ALL SOURCE CODE IS PROVIDED "AS IS." THE AUTHOR MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
*/
|
||||
|
||||
|
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#ifndef META7WINDLIGHT_H
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#define META7WINDLIGHT_H
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#include "linden_common.h"
|
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|
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struct M7Color3{
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M7Color3(){};
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M7Color3(F32 pRed, F32 pGreen, F32 pBlue)
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{
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red=pRed;
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green=pGreen;
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blue=pBlue;
|
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}
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F32 red;
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F32 green;
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F32 blue;
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};
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struct M7Vector3 {
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M7Vector3(){}
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M7Vector3(F32 pX, F32 pY, F32 pZ)
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{
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X=pX;
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Y=pY;
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Z=pZ;
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}
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F32 X;
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F32 Y;
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F32 Z;
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};
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struct M7Vector2{
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M7Vector2(){}
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M7Vector2(F32 pX, F32 pY)
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{
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X=pX;
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Y=pY;
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}
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||||
F32 X;
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F32 Y;
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||||
|
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};
|
||||
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struct M7Color4 {
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M7Color4(){}
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M7Color4(F32 pRed, F32 pGreen, F32 pBlue, F32 pAlpha)
|
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{
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red=pRed;
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green=pGreen;
|
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blue=pBlue;
|
||||
alpha=pAlpha;
|
||||
}
|
||||
F32 red;
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||||
F32 green;
|
||||
F32 blue;
|
||||
F32 alpha;
|
||||
};
|
||||
|
||||
struct Meta7WindlightPacket {
|
||||
Meta7WindlightPacket(){}
|
||||
M7Color3 waterColor;
|
||||
F32 waterFogDensityExponent;
|
||||
F32 underwaterFogModifier;
|
||||
M7Vector3 reflectionWaveletScale;
|
||||
F32 fresnelScale;
|
||||
F32 fresnelOffset;
|
||||
F32 refractScaleAbove;
|
||||
F32 refractScaleBelow;
|
||||
F32 blurMultiplier;
|
||||
M7Vector2 littleWaveDirection;
|
||||
M7Vector2 bigWaveDirection;
|
||||
unsigned char normalMapTexture[16];
|
||||
M7Color4 horizon;
|
||||
F32 hazeHorizon;
|
||||
M7Color4 blueDensity;
|
||||
F32 hazeDensity;
|
||||
F32 densityMultiplier;
|
||||
F32 distanceMultiplier;
|
||||
M7Color4 sunMoonColor;
|
||||
F32 sunMoonPosiiton;
|
||||
M7Color4 ambient;
|
||||
F32 eastAngle;
|
||||
F32 sunGlowFocus;
|
||||
F32 sunGlowSize;
|
||||
F32 sceneGamma;
|
||||
F32 starBrightness;
|
||||
M7Color4 cloudColor;
|
||||
M7Vector3 cloudXYDensity;
|
||||
F32 cloudCoverage;
|
||||
F32 cloudScale;
|
||||
M7Vector3 cloudDetailXYDensity;
|
||||
F32 cloudScrollX;
|
||||
F32 cloudScrollY;
|
||||
unsigned short maxAltitude;
|
||||
char cloudScrollXLock;
|
||||
char cloudScrollYLock;
|
||||
char drawClassicClouds;
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user