Make V2Renderer branch compile.
This commit is contained in:
@@ -78,7 +78,7 @@ public:
|
||||
inline void getVector3(LLVector3& vec) const { vec.set(mV[0], mV[1], mV[2]); }
|
||||
|
||||
// Retrieve the mask indicating which of the x, y, or z axis are greater or equal to zero.
|
||||
inline U8 calcPlaneMask()
|
||||
inline U8 calcPlaneMask() const
|
||||
{
|
||||
U8 mask = 0;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user